public virtual void SetResolution(int width, int height, FullScreenMode fullscreenMode, int preferredRefreshRate) { EditorScreen.SetResolution(width, height, fullscreenMode, preferredRefreshRate); }
public virtual void GetDisplayLayout(List <DisplayInfo> displayLayout) => EditorScreen.GetDisplayLayout(displayLayout);
public static void SetResolution(int width, int height, bool fullscreen, [DefaultValue("0")] int preferredRefreshRate) { EditorScreen.SetResolution(width, height, fullscreen ? FullScreenMode.FullScreenWindow : FullScreenMode.Windowed, preferredRefreshRate); }
public static void SetResolution(int width, int height, bool fullscreen) { EditorScreen.SetResolution(width, height, fullscreen, 0); }
public static void SetResolution(int width, int height, FullScreenMode fullscreenMode) { EditorScreen.SetResolution(width, height, fullscreenMode, 0); }