public SetBool ( int nameID, bool val ) : void | ||
nameID | int | Property name ID, use Shader.PropertyToID to get it. |
val | bool | Value to set. |
리턴 | void |
Set a bool parameter.
public SetBool ( int nameID, bool val ) : void | ||
nameID | int | Property name ID, use Shader.PropertyToID to get it. |
val | bool | Value to set. |
리턴 | void |