private static void _anchor_removed(UnityARAnchorData anchor) { if (UnityARSessionNativeInterface.ARAnchorRemovedEvent != null) { ARPlaneAnchor planeAnchorFromAnchorData = GetPlaneAnchorFromAnchorData(anchor); UnityARSessionNativeInterface.ARAnchorRemovedEvent(planeAnchorFromAnchorData); } }
static void _anchor_removed(UnityARAnchorData anchor) { if (ARAnchorRemovedEvent != null) { ARPlaneAnchor arPlaneAnchor = new ARPlaneAnchor(anchor); ARAnchorRemovedEvent(arPlaneAnchor); } }
static void _anchor_updated(UnityARAnchorData anchor) { if (ARAnchorUpdatedEvent != null) { ARPlaneAnchor arPlaneAnchor = GetPlaneAnchorFromAnchorData(anchor); ARAnchorUpdatedEvent(arPlaneAnchor); } }
public ARPlaneAnchor(UnityARAnchorData ufad) { planeAnchorData = ufad; #if !UNITY_WSA identifierStr = Marshal.PtrToStringAuto(planeAnchorData.ptrIdentifier); #else identifierStr = null; #endif }
public static UnityARAnchorData UnityARAnchorDataFromGameObject(GameObject go) { Matrix4x4 matrix4x = Matrix4x4.TRS(go.transform.position, go.transform.rotation, go.transform.localScale); UnityARAnchorData result = default(UnityARAnchorData); result.transform.column0 = matrix4x.GetColumn(0); result.transform.column1 = matrix4x.GetColumn(1); result.transform.column2 = matrix4x.GetColumn(2); result.transform.column3 = matrix4x.GetColumn(3); return(result); }
public static UnityARAnchorData UnityARAnchorDataFromGameObject(GameObject go) { // create an anchor data struct from a game object transform Matrix4x4 matrix = Matrix4x4.TRS(go.transform.position, go.transform.rotation, go.transform.localScale); UnityARAnchorData ad = new UnityARAnchorData(); ad.transform.column0 = matrix.GetColumn(0); ad.transform.column1 = matrix.GetColumn(1); ad.transform.column2 = matrix.GetColumn(2); ad.transform.column3 = matrix.GetColumn(3); return(ad); }
private static ARPlaneAnchor GetPlaneAnchorFromAnchorData(UnityARAnchorData anchor) { ARPlaneAnchor result = default(ARPlaneAnchor); result.identifier = Marshal.PtrToStringAuto(anchor.ptrIdentifier); Matrix4x4 transform = default(Matrix4x4); transform.SetColumn(0, anchor.transform.column0); transform.SetColumn(1, anchor.transform.column1); transform.SetColumn(2, anchor.transform.column2); transform.SetColumn(3, anchor.transform.column3); result.transform = transform; result.alignment = anchor.alignment; result.center = new Vector3(anchor.center.x, anchor.center.y, anchor.center.z); result.extent = new Vector3(anchor.extent.x, anchor.extent.y, anchor.extent.z); return(result); }
static ARPlaneAnchor GetPlaneAnchorFromAnchorData(UnityARAnchorData anchor) { //get the identifier for this anchor from the pointer ARPlaneAnchor arPlaneAnchor = new ARPlaneAnchor(); arPlaneAnchor.identifier = Marshal.PtrToStringAuto(anchor.ptrIdentifier); Matrix4x4 matrix = new Matrix4x4(); matrix.SetColumn(0, anchor.transform.column0); matrix.SetColumn(1, anchor.transform.column1); matrix.SetColumn(2, anchor.transform.column2); matrix.SetColumn(3, anchor.transform.column3); arPlaneAnchor.transform = matrix; arPlaneAnchor.alignment = anchor.alignment; arPlaneAnchor.center = new Vector3(anchor.center.x, anchor.center.y, anchor.center.z); arPlaneAnchor.extent = new Vector3(anchor.extent.x, anchor.extent.y, anchor.extent.z); return(arPlaneAnchor); }
static ARPlaneAnchor GetPlaneAnchorFromAnchorData(UnityARAnchorData anchor) { #if PLATFORM_IOS //get the identifier for this anchor from the pointer ARPlaneAnchor arPlaneAnchor = new ARPlaneAnchor(); arPlaneAnchor.identifier = Marshal.PtrToStringAuto(anchor.ptrIdentifier); Matrix4x4 matrix = new Matrix4x4(); matrix.SetColumn(0, anchor.transform.column0); matrix.SetColumn(1, anchor.transform.column1); matrix.SetColumn(2, anchor.transform.column2); matrix.SetColumn(3, anchor.transform.column3); arPlaneAnchor.transform = matrix; arPlaneAnchor.alignment = anchor.alignment; arPlaneAnchor.center = new Vector3(anchor.center.x, anchor.center.y, anchor.center.z); arPlaneAnchor.extent = new Vector3(anchor.extent.x, anchor.extent.y, anchor.extent.z); return(arPlaneAnchor); #else Debug.Log("Not available on non iOS platforms"); return(new ARPlaneAnchor()); #endif }
public ARPlaneAnchor(UnityARAnchorData ufad) { planeAnchorData = ufad; }
public ARPlaneAnchor(UnityARAnchorData ufad) { planeAnchorData = ufad; identifierStr = Marshal.PtrToStringAuto(planeAnchorData.ptrIdentifier); }