private void LoadCurrentRoom() { if (m_RoomIndex == 0) { return; } string roomPath = System.IO.Path.GetFullPath("Packages/com.unity.xr.windowsmr.metro") + "/Plugins/HolographicSimulation/Rooms/"; HolographicAutomation.LoadRoom(roomPath + s_RoomStrings[m_RoomIndex].text + ".xef"); }
private void LoadCurrentRoom() { if (m_RoomIndex == 0) { return; } string roomPath = EditorApplication.applicationContentsPath + "/UnityExtensions/Unity/VR/HolographicSimulation/Rooms/"; HolographicAutomation.LoadRoom(roomPath + s_RoomStrings[m_RoomIndex].text + ".xef"); }