/// <summary> /// Constructs a new <see cref="ActivateGestureEvent"/>. /// </summary> /// <param name="id">The <see cref="GestureId"/> associated with the gesture.</param> /// <param name="state">The <see cref="GestureId"/> associated with the gesture.</param> /// <param name="rayOrigin">The <see cref="Vector3"/> ray origin associated with the gesture.</param> /// <param name="rayDirection">The <see cref="Vector3"/> ray direction associated with the gesture.</param> public ActivateGestureEvent(GestureId id, GestureState state, Vector3 rayOrigin, Vector3 rayDirection) { m_Id = id; m_State = state; m_RayOrigin = rayOrigin; m_RayDirection = rayDirection; }
/// <summary> /// Constructs a new <see cref="ActivateGestureEvent"/>. /// </summary> /// <param name="id">The <see cref="GestureId"/> associated with the gesture.</param> /// <param name="state">The <see cref="GestureId"/> associated with the gesture.</param> public ActivateGestureEvent(GestureId id, GestureState state) { m_Id = id; m_State = state; }