public override UnityEngine.UIElements.VisualElement CreateInspectorGUI() { var container = new UnityEngine.UIElements.VisualElement(); this.rootVisualElement = container; container.styleSheets.Add(EditorUtilities.Load <UnityEngine.UIElements.StyleSheet>("Editor/Core/DataConfigs/styles.uss", isRequired: true)); container.Bind(this.serializedObjectCopy); BuildContainer(this, container, this.serializedObjectCopy); return(container); }