public void DoKillSlider() { GameObject obj = this.gameObject; UnityEngine.UI.Slider sld = GetComponent <UnityEngine.UI.Slider>(); sld.DOKill(); }
public void DoKillSlider() { GameObject obj = this.gameObject; UnityEngine.UI.Slider sld = GetComponent <UnityEngine.UI.Slider>(); sld.DOKill(); }