/// <summary> /// Mark the Graphic and the canvas as having been changed. /// </summary> protected override void OnEnable() { base.OnEnable(); CacheCanvas(); GraphicRegistry.RegisterGraphicForCanvas(canvas, this); #if UNITY_EDITOR GraphicRebuildTracker.TrackGraphic(this); #endif SetAllDirty(); }
protected override void OnEnable() { base.OnEnable(); this.CacheCanvas(); GraphicRegistry.RegisterGraphicForCanvas(this.canvas, this); GraphicRebuildTracker.TrackGraphic(this); if (s_WhiteTexture == null) { s_WhiteTexture = Texture2D.whiteTexture; } this.SetAllDirty(); }
/// <summary> /// Mark the Graphic and the canvas as having been changed. /// </summary> protected override void OnEnable() { base.OnEnable(); CacheCanvas(); GraphicRegistry.RegisterGraphicForCanvas(canvas, this); #if UNITY_EDITOR GraphicRebuildTracker.TrackGraphic(this); #endif if (s_WhiteTexture == null) { s_WhiteTexture = Texture2D.whiteTexture; } SetAllDirty(); }