static public int get_Margin(IntPtr l) { try { UnityEngine.UI.Extensions.UILineTextureRenderer self = (UnityEngine.UI.Extensions.UILineTextureRenderer)checkSelf(l); pushValue(l, self.Margin); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.UI.Extensions.UILineTextureRenderer o; o = new UnityEngine.UI.Extensions.UILineTextureRenderer(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_UseMargins(IntPtr l) { try { UnityEngine.UI.Extensions.UILineTextureRenderer self = (UnityEngine.UI.Extensions.UILineTextureRenderer)checkSelf(l); System.Boolean v; checkType(l, 2, out v); self.UseMargins = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_LineThickness(IntPtr l) { try { UnityEngine.UI.Extensions.UILineTextureRenderer self = (UnityEngine.UI.Extensions.UILineTextureRenderer)checkSelf(l); System.Single v; checkType(l, 2, out v); self.LineThickness = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_Points(IntPtr l) { try { UnityEngine.UI.Extensions.UILineTextureRenderer self = (UnityEngine.UI.Extensions.UILineTextureRenderer)checkSelf(l); UnityEngine.Vector2[] v; checkType(l, 2, out v); self.Points = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_uvRect(IntPtr l) { try { UnityEngine.UI.Extensions.UILineTextureRenderer self = (UnityEngine.UI.Extensions.UILineTextureRenderer)checkSelf(l); UnityEngine.Rect v; checkValueType(l, 2, out v); self.uvRect = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int RotatePointAroundPivot(IntPtr l) { try { UnityEngine.UI.Extensions.UILineTextureRenderer self = (UnityEngine.UI.Extensions.UILineTextureRenderer)checkSelf(l); UnityEngine.Vector3 a1; checkType(l, 2, out a1); UnityEngine.Vector3 a2; checkType(l, 3, out a2); UnityEngine.Vector3 a3; checkType(l, 4, out a3); var ret = self.RotatePointAroundPivot(a1, a2, a3); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }