static public int get_fill(IntPtr l) { try { UnityEngine.UI.Extensions.UICircle self = (UnityEngine.UI.Extensions.UICircle)checkSelf(l); pushValue(l, self.fill); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { UnityEngine.UI.Extensions.UICircle o; o = new UnityEngine.UI.Extensions.UICircle(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_fill(IntPtr l) { try { UnityEngine.UI.Extensions.UICircle self = (UnityEngine.UI.Extensions.UICircle)checkSelf(l); System.Boolean v; checkType(l, 2, out v); self.fill = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_thickness(IntPtr l) { try { UnityEngine.UI.Extensions.UICircle self = (UnityEngine.UI.Extensions.UICircle)checkSelf(l); System.Single v; checkType(l, 2, out v); self.thickness = v; return(0); } catch (Exception e) { return(error(l, e)); } }