static public int CalculateLayoutInputVertical(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); self.CalculateLayoutInputVertical(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int get_sprite(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); pushValue(l, self.sprite); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int OnBeforeSerialize(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); self.OnBeforeSerialize(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int get_eventAlphaThreshold(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); pushValue(l, self.eventAlphaThreshold); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_rotate(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); pushEnum(l, (int)self.rotate); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_eventAlphaThreshold(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); float v; checkType(l, 2, out v); self.eventAlphaThreshold = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_rotate(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); UnityEngine.UI.Extensions.ImageExtended.Rotate v; checkEnum(l, 2, out v); self.rotate = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_fillOrigin(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); int v; checkType(l, 2, out v); self.fillOrigin = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_preserveAspect(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); bool v; checkType(l, 2, out v); self.preserveAspect = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_overrideSprite(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); UnityEngine.Sprite v; checkType(l, 2, out v); self.overrideSprite = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int IsRaycastLocationValid(IntPtr l) { try { UnityEngine.UI.Extensions.ImageExtended self = (UnityEngine.UI.Extensions.ImageExtended)checkSelf(l); UnityEngine.Vector2 a1; checkType(l, 2, out a1); UnityEngine.Camera a2; checkType(l, 3, out a2); var ret = self.IsRaycastLocationValid(a1, a2); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }