internal unsafe static bool IsLightmapperSupported(int lightmapper) { bool result; SupportedRenderingFeatures.IsLightmapperSupportedByRef(lightmapper, new IntPtr((void *)(&result))); return(result); }
internal unsafe static int FallbackLightmapper() { int result; SupportedRenderingFeatures.FallbackLightmapperByRef(new IntPtr((void *)(&result))); return(result); }
internal unsafe static bool IsLightmapBakeTypeSupported(LightmapBakeType bakeType) { bool result; SupportedRenderingFeatures.IsLightmapBakeTypeSupportedByRef(bakeType, new IntPtr((void *)(&result))); return(result); }
internal unsafe static bool IsLightmapsModeSupported(LightmapsMode mode) { bool result; SupportedRenderingFeatures.IsLightmapsModeSupportedByRef(mode, new IntPtr((void *)(&result))); return(result); }
internal unsafe static bool IsMixedLightingModeSupported(MixedLightingMode mixedMode) { bool result; SupportedRenderingFeatures.IsMixedLightingModeSupportedByRef(mixedMode, new IntPtr((void *)(&result))); return(result); }
internal unsafe static MixedLightingMode FallbackMixedLightingMode() { MixedLightingMode result; SupportedRenderingFeatures.FallbackMixedLightingModeByRef(new IntPtr((void *)(&result))); return(result); }
internal unsafe static void IsMixedLightingModeSupportedByRef(MixedLightingMode mixedMode, IntPtr isSupportedPtr) { bool *ptr = (bool *)((void *)isSupportedPtr); bool flag = !SupportedRenderingFeatures.IsLightmapBakeTypeSupported(LightmapBakeType.Mixed); if (flag) { *ptr = false; } else { *ptr = ((mixedMode == MixedLightingMode.IndirectOnly && (SupportedRenderingFeatures.active.mixedLightingModes & SupportedRenderingFeatures.LightmapMixedBakeModes.IndirectOnly) == SupportedRenderingFeatures.LightmapMixedBakeModes.IndirectOnly) || (mixedMode == MixedLightingMode.Subtractive && (SupportedRenderingFeatures.active.mixedLightingModes & SupportedRenderingFeatures.LightmapMixedBakeModes.Subtractive) == SupportedRenderingFeatures.LightmapMixedBakeModes.Subtractive) || (mixedMode == MixedLightingMode.Shadowmask && (SupportedRenderingFeatures.active.mixedLightingModes & SupportedRenderingFeatures.LightmapMixedBakeModes.Shadowmask) == SupportedRenderingFeatures.LightmapMixedBakeModes.Shadowmask)); } }
internal unsafe static void FallbackMixedLightingModeByRef(IntPtr fallbackModePtr) { MixedLightingMode *ptr = (MixedLightingMode *)((void *)fallbackModePtr); bool flag = SupportedRenderingFeatures.active.defaultMixedLightingModes != SupportedRenderingFeatures.LightmapMixedBakeModes.None && (SupportedRenderingFeatures.active.mixedLightingModes & SupportedRenderingFeatures.active.defaultMixedLightingModes) == SupportedRenderingFeatures.active.defaultMixedLightingModes; if (flag) { SupportedRenderingFeatures.LightmapMixedBakeModes defaultMixedLightingModes = SupportedRenderingFeatures.active.defaultMixedLightingModes; SupportedRenderingFeatures.LightmapMixedBakeModes lightmapMixedBakeModes = defaultMixedLightingModes; if (lightmapMixedBakeModes != SupportedRenderingFeatures.LightmapMixedBakeModes.Subtractive) { if (lightmapMixedBakeModes != SupportedRenderingFeatures.LightmapMixedBakeModes.Shadowmask) { *ptr = MixedLightingMode.IndirectOnly; } else { *ptr = MixedLightingMode.Shadowmask; } } else { *ptr = MixedLightingMode.Subtractive; } } else { bool flag2 = SupportedRenderingFeatures.IsMixedLightingModeSupported(MixedLightingMode.Shadowmask); if (flag2) { *ptr = MixedLightingMode.Shadowmask; } else { bool flag3 = SupportedRenderingFeatures.IsMixedLightingModeSupported(MixedLightingMode.Subtractive); if (flag3) { *ptr = MixedLightingMode.Subtractive; } else { *ptr = MixedLightingMode.IndirectOnly; } } } }
internal unsafe static void IsLightmapBakeTypeSupportedByRef(LightmapBakeType bakeType, IntPtr isSupportedPtr) { bool *ptr = (bool *)((void *)isSupportedPtr); bool flag = bakeType == LightmapBakeType.Mixed; if (flag) { bool flag2 = SupportedRenderingFeatures.IsLightmapBakeTypeSupported(LightmapBakeType.Baked); bool flag3 = !flag2 || SupportedRenderingFeatures.active.mixedLightingModes == SupportedRenderingFeatures.LightmapMixedBakeModes.None; if (flag3) { *ptr = false; return; } } * ptr = ((SupportedRenderingFeatures.active.lightmapBakeTypes & bakeType) == bakeType); bool flag4 = bakeType == LightmapBakeType.Realtime && !SupportedRenderingFeatures.active.enlighten; if (flag4) { *ptr = false; } }