public override void Login(object loginArgs, Callback callback) { if (_loginCompleted != null) { throw new InvalidOperationException("Login called while another login is in progress"); } _loginCompleted = callback; #if UNITY_IOS || UNITY_TVOS // todo WeChatIosLoginUtils.login(OnLoginCompleted); #endif #if UNITY_ANDROID && !UNITY_EDITOR WeChatAndroidLoginUtils.LoginAndroid(OnLoginCompleted); #endif }
public override void Start() { if (_running) { return; } _running = true; #if !UNITY_EDITOR var settings = WeChatLoaderSettings.s_RuntimeInstance; if (settings == null) { Debug.LogError("WeChatPlayerIdentitySubsystem settings not setup"); return; } #endif #if UNITY_ANDROID && !UNITY_EDITOR WeChatAndroidLoginUtils.InitAndroidWxApi(); #endif #if UNITY_IOS WeChatIosLoginUtils.InitWxAPI(); #endif }