public void Initialize(NetworkClient newClient, MatchInfo newMatchInfo) { if (LogFilter.logDev) { Debug.Log("NetworkMigrationManager initialize"); } m_Client = newClient; m_MatchInfo = newMatchInfo; newClient.RegisterHandlerSafe(11, OnPeerInfo); newClient.RegisterHandlerSafe(18, OnPeerClientAuthority); NetworkIdentity.clientAuthorityCallback = AssignAuthorityCallback; }
public void Initialize(NetworkClient newClient, MatchInfo newMatchInfo) { if (LogFilter.logDev) { Debug.Log("NetworkMigrationManager initialize"); } this.m_Client = newClient; this.m_MatchInfo = newMatchInfo; newClient.RegisterHandlerSafe(11, new NetworkMessageDelegate(this.OnPeerInfo)); newClient.RegisterHandlerSafe(18, new NetworkMessageDelegate(this.OnPeerClientAuthority)); NetworkIdentity.clientAuthorityCallback = new NetworkIdentity.ClientAuthorityCallback(this.AssignAuthorityCallback); }
public bool BecomeNewHost(int port) { if (LogFilter.logDebug) { Debug.Log("NetworkMigrationManager BecomeNewHost " + m_MatchInfo); } NetworkServer.RegisterHandler(47, OnServerReconnectPlayerMessage); NetworkClient networkClient = NetworkServer.BecomeHost(m_Client, port, m_MatchInfo, oldServerConnectionId, peers); if (networkClient != null) { if (NetworkManager.singleton != null) { NetworkManager.singleton.RegisterServerMessages(); NetworkManager.singleton.UseExternalClient(networkClient); } else { Debug.LogWarning("MigrationManager BecomeNewHost - No NetworkManager."); } networkClient.RegisterHandlerSafe(11, OnPeerInfo); RemovePendingPlayer(m_OldServerConnectionId); Reset(-1); SendPeerInfo(); return(true); } if (LogFilter.logError) { Debug.LogError("NetworkServer.BecomeHost failed"); } return(false); }
/// <summary> /// <para>This causes a client that has been disconnected from the host to become the new host of the game.</para> /// </summary> /// <param name="port">The network port to listen on.</param> /// <returns> /// <para>True if able to become the new host.</para> /// </returns> public bool BecomeNewHost(int port) { if (LogFilter.logDebug) { Debug.Log((object)("NetworkMigrationManager BecomeNewHost " + (object)this.m_MatchInfo)); } NetworkServer.RegisterHandler((short)47, new NetworkMessageDelegate(this.OnServerReconnectPlayerMessage)); NetworkClient externalClient = NetworkServer.BecomeHost(this.m_Client, port, this.m_MatchInfo, this.oldServerConnectionId, this.peers); if (externalClient != null) { if ((Object)NetworkManager.singleton != (Object)null) { NetworkManager.singleton.RegisterServerMessages(); NetworkManager.singleton.UseExternalClient(externalClient); } else { Debug.LogWarning((object)"MigrationManager BecomeNewHost - No NetworkManager."); } externalClient.RegisterHandlerSafe((short)11, new NetworkMessageDelegate(this.OnPeerInfo)); this.RemovePendingPlayer(this.m_OldServerConnectionId); this.Reset(-1); this.SendPeerInfo(); return(true); } if (LogFilter.logError) { Debug.LogError((object)"NetworkServer.BecomeHost failed"); } return(false); }
public bool BecomeNewHost(int port) { if (LogFilter.logDebug) { Debug.Log("NetworkMigrationManager BecomeNewHost " + this.m_MatchInfo); } NetworkServer.RegisterHandler(47, new NetworkMessageDelegate(this.OnServerReconnectPlayerMessage)); NetworkClient networkClient = NetworkServer.BecomeHost(this.m_Client, port, this.m_MatchInfo, this.oldServerConnectionId, this.peers); bool result; if (networkClient != null) { if (NetworkManager.singleton != null) { NetworkManager.singleton.RegisterServerMessages(); NetworkManager.singleton.UseExternalClient(networkClient); } else { Debug.LogWarning("MigrationManager BecomeNewHost - No NetworkManager."); } networkClient.RegisterHandlerSafe(11, new NetworkMessageDelegate(this.OnPeerInfo)); this.RemovePendingPlayer(this.m_OldServerConnectionId); this.Reset(-1); this.SendPeerInfo(); result = true; } else { if (LogFilter.logError) { Debug.LogError("NetworkServer.BecomeHost failed"); } result = false; } return(result); }
static internal void RegisterSystemHandlers(NetworkClient client, bool localClient) { if (localClient) { client.RegisterHandlerSafe(MsgType.ObjectDestroy, OnLocalClientObjectDestroy); client.RegisterHandlerSafe(MsgType.ObjectHide, OnLocalClientObjectHide); client.RegisterHandlerSafe(MsgType.ObjectSpawn, OnLocalClientObjectSpawn); client.RegisterHandlerSafe(MsgType.ObjectSpawnScene, OnLocalClientObjectSpawnScene); client.RegisterHandlerSafe(MsgType.LocalClientAuthority, OnClientAuthority); } else { // LocalClient shares the sim/scene with the server, no need for these events client.RegisterHandlerSafe(MsgType.ObjectSpawn, OnObjectSpawn); client.RegisterHandlerSafe(MsgType.ObjectSpawnScene, OnObjectSpawnScene); client.RegisterHandlerSafe(MsgType.SpawnFinished, OnObjectSpawnFinished); client.RegisterHandlerSafe(MsgType.ObjectDestroy, OnObjectDestroy); client.RegisterHandlerSafe(MsgType.ObjectHide, OnObjectDestroy); client.RegisterHandlerSafe(MsgType.UpdateVars, OnUpdateVarsMessage); client.RegisterHandlerSafe(MsgType.Owner, OnOwnerMessage); client.RegisterHandlerSafe(MsgType.SyncList, OnSyncListMessage); client.RegisterHandlerSafe(MsgType.Animation, NetworkAnimator.OnAnimationClientMessage); client.RegisterHandlerSafe(MsgType.AnimationParameters, NetworkAnimator.OnAnimationParametersClientMessage); client.RegisterHandlerSafe(MsgType.LocalClientAuthority, OnClientAuthority); } client.RegisterHandlerSafe(MsgType.Rpc, OnRPCMessage); client.RegisterHandlerSafe(MsgType.SyncEvent, OnSyncEventMessage); client.RegisterHandlerSafe(MsgType.AnimationTrigger, NetworkAnimator.OnAnimationTriggerClientMessage); }
/// <summary> /// <para>Used to initialize the migration manager with client and match information.</para> /// </summary> /// <param name="newClient">The NetworkClient being used to connect to the host.</param> /// <param name="newMatchInfo">Information about the match being used. This may be null if there is no match.</param> public void Initialize(NetworkClient newClient, MatchInfo newMatchInfo) { if (LogFilter.logDev) Debug.Log((object) "NetworkMigrationManager initialize"); this.m_Client = newClient; this.m_MatchInfo = newMatchInfo; newClient.RegisterHandlerSafe((short) 11, new NetworkMessageDelegate(this.OnPeerInfo)); newClient.RegisterHandlerSafe((short) 17, new NetworkMessageDelegate(this.OnPeerClientAuthority)); NetworkIdentity.clientAuthorityCallback = new NetworkIdentity.ClientAuthorityCallback(this.AssignAuthorityCallback); }
internal static void RegisterSystemHandlers(NetworkClient client, bool localClient) { if (localClient) { client.RegisterHandlerSafe(1, OnLocalClientObjectDestroy); client.RegisterHandlerSafe(13, OnLocalClientObjectHide); client.RegisterHandlerSafe(3, OnLocalClientObjectSpawn); client.RegisterHandlerSafe(10, OnLocalClientObjectSpawnScene); client.RegisterHandlerSafe(15, OnClientAuthority); } else { client.RegisterHandlerSafe(3, OnObjectSpawn); client.RegisterHandlerSafe(10, OnObjectSpawnScene); client.RegisterHandlerSafe(12, OnObjectSpawnFinished); client.RegisterHandlerSafe(1, OnObjectDestroy); client.RegisterHandlerSafe(13, OnObjectDestroy); client.RegisterHandlerSafe(8, OnUpdateVarsMessage); client.RegisterHandlerSafe(4, OnOwnerMessage); client.RegisterHandlerSafe(9, OnSyncListMessage); client.RegisterHandlerSafe(40, NetworkAnimator.OnAnimationClientMessage); client.RegisterHandlerSafe(41, NetworkAnimator.OnAnimationParametersClientMessage); client.RegisterHandlerSafe(15, OnClientAuthority); } client.RegisterHandlerSafe(2, OnRPCMessage); client.RegisterHandlerSafe(7, OnSyncEventMessage); client.RegisterHandlerSafe(42, NetworkAnimator.OnAnimationTriggerClientMessage); }
internal static void RegisterSystemHandlers(NetworkClient client, bool localClient) { if (localClient) { client.RegisterHandlerSafe((short) 1, new NetworkMessageDelegate(ClientScene.OnLocalClientObjectDestroy)); client.RegisterHandlerSafe((short) 13, new NetworkMessageDelegate(ClientScene.OnLocalClientObjectHide)); client.RegisterHandlerSafe((short) 3, new NetworkMessageDelegate(ClientScene.OnLocalClientObjectSpawn)); client.RegisterHandlerSafe((short) 10, new NetworkMessageDelegate(ClientScene.OnLocalClientObjectSpawnScene)); client.RegisterHandlerSafe((short) 15, new NetworkMessageDelegate(ClientScene.OnClientAuthority)); } else { client.RegisterHandlerSafe((short) 3, new NetworkMessageDelegate(ClientScene.OnObjectSpawn)); client.RegisterHandlerSafe((short) 10, new NetworkMessageDelegate(ClientScene.OnObjectSpawnScene)); client.RegisterHandlerSafe((short) 12, new NetworkMessageDelegate(ClientScene.OnObjectSpawnFinished)); client.RegisterHandlerSafe((short) 1, new NetworkMessageDelegate(ClientScene.OnObjectDestroy)); client.RegisterHandlerSafe((short) 13, new NetworkMessageDelegate(ClientScene.OnObjectDestroy)); client.RegisterHandlerSafe((short) 8, new NetworkMessageDelegate(ClientScene.OnUpdateVarsMessage)); client.RegisterHandlerSafe((short) 4, new NetworkMessageDelegate(ClientScene.OnOwnerMessage)); client.RegisterHandlerSafe((short) 9, new NetworkMessageDelegate(ClientScene.OnSyncListMessage)); client.RegisterHandlerSafe((short) 40, new NetworkMessageDelegate(NetworkAnimator.OnAnimationClientMessage)); client.RegisterHandlerSafe((short) 41, new NetworkMessageDelegate(NetworkAnimator.OnAnimationParametersClientMessage)); client.RegisterHandlerSafe((short) 15, new NetworkMessageDelegate(ClientScene.OnClientAuthority)); } client.RegisterHandlerSafe((short) 2, new NetworkMessageDelegate(ClientScene.OnRPCMessage)); client.RegisterHandlerSafe((short) 7, new NetworkMessageDelegate(ClientScene.OnSyncEventMessage)); client.RegisterHandlerSafe((short) 42, new NetworkMessageDelegate(NetworkAnimator.OnAnimationTriggerClientMessage)); }
internal static void RegisterSystemHandlers(NetworkClient client, bool localClient) { if (localClient) { client.RegisterHandlerSafe((short)1, new NetworkMessageDelegate(ClientScene.OnLocalClientObjectDestroy)); client.RegisterHandlerSafe((short)13, new NetworkMessageDelegate(ClientScene.OnLocalClientObjectHide)); client.RegisterHandlerSafe((short)3, new NetworkMessageDelegate(ClientScene.OnLocalClientObjectSpawn)); client.RegisterHandlerSafe((short)10, new NetworkMessageDelegate(ClientScene.OnLocalClientObjectSpawnScene)); client.RegisterHandlerSafe((short)15, new NetworkMessageDelegate(ClientScene.OnClientAuthority)); } else { client.RegisterHandlerSafe((short)3, new NetworkMessageDelegate(ClientScene.OnObjectSpawn)); client.RegisterHandlerSafe((short)10, new NetworkMessageDelegate(ClientScene.OnObjectSpawnScene)); client.RegisterHandlerSafe((short)12, new NetworkMessageDelegate(ClientScene.OnObjectSpawnFinished)); client.RegisterHandlerSafe((short)1, new NetworkMessageDelegate(ClientScene.OnObjectDestroy)); client.RegisterHandlerSafe((short)13, new NetworkMessageDelegate(ClientScene.OnObjectDestroy)); client.RegisterHandlerSafe((short)8, new NetworkMessageDelegate(ClientScene.OnUpdateVarsMessage)); client.RegisterHandlerSafe((short)4, new NetworkMessageDelegate(ClientScene.OnOwnerMessage)); client.RegisterHandlerSafe((short)9, new NetworkMessageDelegate(ClientScene.OnSyncListMessage)); client.RegisterHandlerSafe((short)40, new NetworkMessageDelegate(NetworkAnimator.OnAnimationClientMessage)); client.RegisterHandlerSafe((short)41, new NetworkMessageDelegate(NetworkAnimator.OnAnimationParametersClientMessage)); client.RegisterHandlerSafe((short)15, new NetworkMessageDelegate(ClientScene.OnClientAuthority)); } client.RegisterHandlerSafe((short)2, new NetworkMessageDelegate(ClientScene.OnRPCMessage)); client.RegisterHandlerSafe((short)7, new NetworkMessageDelegate(ClientScene.OnSyncEventMessage)); client.RegisterHandlerSafe((short)42, new NetworkMessageDelegate(NetworkAnimator.OnAnimationTriggerClientMessage)); }
internal static void RegisterSystemHandlers(NetworkClient client, bool localClient) { if (localClient) { short msgType = 1; if (ClientScene.< > f__mg$cache0 == null) { ClientScene.< > f__mg$cache0 = new NetworkMessageDelegate(ClientScene.OnLocalClientObjectDestroy); } client.RegisterHandlerSafe(msgType, ClientScene.< > f__mg$cache0); short msgType2 = 13; if (ClientScene.< > f__mg$cache1 == null) { ClientScene.< > f__mg$cache1 = new NetworkMessageDelegate(ClientScene.OnLocalClientObjectHide); } client.RegisterHandlerSafe(msgType2, ClientScene.< > f__mg$cache1); short msgType3 = 3; if (ClientScene.< > f__mg$cache2 == null) { ClientScene.< > f__mg$cache2 = new NetworkMessageDelegate(ClientScene.OnLocalClientObjectSpawn); } client.RegisterHandlerSafe(msgType3, ClientScene.< > f__mg$cache2); short msgType4 = 10; if (ClientScene.< > f__mg$cache3 == null) { ClientScene.< > f__mg$cache3 = new NetworkMessageDelegate(ClientScene.OnLocalClientObjectSpawnScene); } client.RegisterHandlerSafe(msgType4, ClientScene.< > f__mg$cache3); short msgType5 = 15; if (ClientScene.< > f__mg$cache4 == null) { ClientScene.< > f__mg$cache4 = new NetworkMessageDelegate(ClientScene.OnClientAuthority); } client.RegisterHandlerSafe(msgType5, ClientScene.< > f__mg$cache4); } else { short msgType6 = 3; if (ClientScene.< > f__mg$cache5 == null) { ClientScene.< > f__mg$cache5 = new NetworkMessageDelegate(ClientScene.OnObjectSpawn); } client.RegisterHandlerSafe(msgType6, ClientScene.< > f__mg$cache5); short msgType7 = 10; if (ClientScene.< > f__mg$cache6 == null) { ClientScene.< > f__mg$cache6 = new NetworkMessageDelegate(ClientScene.OnObjectSpawnScene); } client.RegisterHandlerSafe(msgType7, ClientScene.< > f__mg$cache6); short msgType8 = 12; if (ClientScene.< > f__mg$cache7 == null) { ClientScene.< > f__mg$cache7 = new NetworkMessageDelegate(ClientScene.OnObjectSpawnFinished); } client.RegisterHandlerSafe(msgType8, ClientScene.< > f__mg$cache7); short msgType9 = 1; if (ClientScene.< > f__mg$cache8 == null) { ClientScene.< > f__mg$cache8 = new NetworkMessageDelegate(ClientScene.OnObjectDestroy); } client.RegisterHandlerSafe(msgType9, ClientScene.< > f__mg$cache8); short msgType10 = 13; if (ClientScene.< > f__mg$cache9 == null) { ClientScene.< > f__mg$cache9 = new NetworkMessageDelegate(ClientScene.OnObjectDestroy); } client.RegisterHandlerSafe(msgType10, ClientScene.< > f__mg$cache9); short msgType11 = 8; if (ClientScene.< > f__mg$cacheA == null) { ClientScene.< > f__mg$cacheA = new NetworkMessageDelegate(ClientScene.OnUpdateVarsMessage); } client.RegisterHandlerSafe(msgType11, ClientScene.< > f__mg$cacheA); short msgType12 = 4; if (ClientScene.< > f__mg$cacheB == null) { ClientScene.< > f__mg$cacheB = new NetworkMessageDelegate(ClientScene.OnOwnerMessage); } client.RegisterHandlerSafe(msgType12, ClientScene.< > f__mg$cacheB); short msgType13 = 9; if (ClientScene.< > f__mg$cacheC == null) { ClientScene.< > f__mg$cacheC = new NetworkMessageDelegate(ClientScene.OnSyncListMessage); } client.RegisterHandlerSafe(msgType13, ClientScene.< > f__mg$cacheC); short msgType14 = 40; if (ClientScene.< > f__mg$cacheD == null) { ClientScene.< > f__mg$cacheD = new NetworkMessageDelegate(NetworkAnimator.OnAnimationClientMessage); } client.RegisterHandlerSafe(msgType14, ClientScene.< > f__mg$cacheD); short msgType15 = 41; if (ClientScene.< > f__mg$cacheE == null) { ClientScene.< > f__mg$cacheE = new NetworkMessageDelegate(NetworkAnimator.OnAnimationParametersClientMessage); } client.RegisterHandlerSafe(msgType15, ClientScene.< > f__mg$cacheE); short msgType16 = 15; if (ClientScene.< > f__mg$cacheF == null) { ClientScene.< > f__mg$cacheF = new NetworkMessageDelegate(ClientScene.OnClientAuthority); } client.RegisterHandlerSafe(msgType16, ClientScene.< > f__mg$cacheF); } short msgType17 = 2; if (ClientScene.< > f__mg$cache10 == null) { ClientScene.< > f__mg$cache10 = new NetworkMessageDelegate(ClientScene.OnRPCMessage); } client.RegisterHandlerSafe(msgType17, ClientScene.< > f__mg$cache10); short msgType18 = 7; if (ClientScene.< > f__mg$cache11 == null) { ClientScene.< > f__mg$cache11 = new NetworkMessageDelegate(ClientScene.OnSyncEventMessage); } client.RegisterHandlerSafe(msgType18, ClientScene.< > f__mg$cache11); short msgType19 = 42; if (ClientScene.< > f__mg$cache12 == null) { ClientScene.< > f__mg$cache12 = new NetworkMessageDelegate(NetworkAnimator.OnAnimationTriggerClientMessage); } client.RegisterHandlerSafe(msgType19, ClientScene.< > f__mg$cache12); }