상속: DownloadHandler
    static int _CreateUnityEngine_Networking_DownloadHandlerTexture(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 0)
            {
                UnityEngine.Networking.DownloadHandlerTexture obj = new UnityEngine.Networking.DownloadHandlerTexture();
                ToLua.PushSealed(L, obj);
                return(1);
            }
            else if (count == 1)
            {
                bool arg0 = LuaDLL.luaL_checkboolean(L, 1);
                UnityEngine.Networking.DownloadHandlerTexture obj = new UnityEngine.Networking.DownloadHandlerTexture(arg0);
                ToLua.PushSealed(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Networking.DownloadHandlerTexture.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
 static int QPYX__CreateUnityEngine_Networking_DownloadHandlerTexture_YXQP(IntPtr L_YXQP)
 {
     try
     {
         int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP);
         if (QPYX_count_YXQP == 0)
         {
             UnityEngine.Networking.DownloadHandlerTexture QPYX_obj_YXQP = new UnityEngine.Networking.DownloadHandlerTexture();
             ToLua.PushSealed(L_YXQP, QPYX_obj_YXQP);
             return(1);
         }
         else if (QPYX_count_YXQP == 1)
         {
             bool QPYX_arg0_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 1);
             UnityEngine.Networking.DownloadHandlerTexture QPYX_obj_YXQP = new UnityEngine.Networking.DownloadHandlerTexture(QPYX_arg0_YXQP);
             ToLua.PushSealed(L_YXQP, QPYX_obj_YXQP);
             return(1);
         }
         else
         {
             return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to ctor method: UnityEngine.Networking.DownloadHandlerTexture.New"));
         }
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
    static int get_texture(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Networking.DownloadHandlerTexture obj = (UnityEngine.Networking.DownloadHandlerTexture)o;
            UnityEngine.Texture2D ret = obj.texture;
            ToLua.PushSealed(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value"));
        }
    }
예제 #4
0
        /// <summary>
        ///
        /// </summary>
        public ProductIcon(string name, string id)
        {
            Name     = name;
            Id       = id;
            IconPath = "http://legacy.opsive.com/assets/UFPS/content/assets/ufps/editor/addonicons/" + Id + ".png";
#if UNITY_2018_3_OR_NEWER
            iconHandler         = new UnityEngine.Networking.DownloadHandlerTexture();
            www                 = UnityEngine.Networking.UnityWebRequest.Get(IconPath);
            www.downloadHandler = iconHandler;
            www.SendWebRequest();
#else
            www = new WWW(IconPath);
#endif
            Open = delegate() {
                if (!name.Contains("Opsive"))
                {
                    UnityEditorInternal.AssetStore.Open("content/" + Id);
                }
                else
                {
                    Application.OpenURL("https://www.assetstore.unity3d.com/#!/publisher/" + Id);
                }
            };
        }
예제 #5
0
 private static extern IntPtr Create(DownloadHandlerTexture obj, bool readable);
 private void InternalCreateTexture(bool readable)
 {
     this.m_Ptr = DownloadHandlerTexture.Create(this, readable);
 }
    static int QPYX_get_texture_YXQP(IntPtr L_YXQP)
    {
        object QPYX_o_YXQP = null;

        try
        {
            QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1);                        UnityEngine.Networking.DownloadHandlerTexture QPYX_obj_YXQP = (UnityEngine.Networking.DownloadHandlerTexture)QPYX_o_YXQP;
            UnityEngine.Texture2D QPYX_ret_YXQP = QPYX_obj_YXQP.texture;
            ToLua.PushSealed(L_YXQP, QPYX_ret_YXQP);
            return(1);
        }
        catch (Exception QPYX_e_YXQP)            {
            return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index texture on a nil value"));
        }
    }