public TransformAccessArray(Transform[] transforms, int desiredJobCount = -1) { TransformAccessArray.Allocate(transforms.Length, desiredJobCount, out this); TransformAccessArray.SetTransforms(this.m_TransformArray, transforms); }
public void SetTransforms(Transform[] transforms) { AtomicSafetyHandle.CheckWriteAndThrow(this.m_Safety); TransformAccessArray.SetTransforms(this.m_TransformArray, transforms); }