예제 #1
0
        public void DrawRect(RectStylePainterParameters painterParams)
        {
            Rect  screenRect = painterParams.rect;
            Color color      = painterParams.color * UIElementsUtility.editorPlayModeTintColor;

            var borderWidths   = painterParams.border.GetWidths();
            var borderRadiuses = painterParams.border.GetRadiuses();

            DrawRect(screenRect, color * m_OpacityColor, borderWidths, borderRadiuses);
        }
        internal static void DrawBorder(this IStylePainter painter, VisualElement ve)
        {
            IStyle style = ve.style;

            if (style.borderColor != Color.clear && (style.borderLeftWidth > 0f || style.borderTopWidth > 0f || style.borderRightWidth > 0f || style.borderBottomWidth > 0f))
            {
                RectStylePainterParameters defaultRectParameters = painter.GetDefaultRectParameters(ve);
                defaultRectParameters.color = style.borderColor;
                painter.DrawRect(defaultRectParameters);
            }
        }
예제 #3
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        public void DrawBorder()
        {
            IStyle style = currentElement.style;

            if (style.borderColor != Color.clear && (style.borderLeftWidth > 0.0f || style.borderTopWidth > 0.0f || style.borderRightWidth > 0.0f || style.borderBottomWidth > 0.0f))
            {
                var painterParams = RectStylePainterParameters.GetDefault(currentElement);
                painterParams.color = style.borderColor;
                DrawRect(painterParams);
            }
        }
        public static RectStylePainterParameters GetDefault(VisualElement ve)
        {
            IStyle style         = ve.style;
            var    painterParams = new RectStylePainterParameters
            {
                rect  = GUIUtility.AlignRectToDevice(ve.rect),
                color = style.backgroundColor,
            };

            BorderParameters.SetFromStyle(ref painterParams.border, style);
            return(painterParams);
        }
        internal static RectStylePainterParameters GetDefaultRectParameters(this IStylePainter painter, VisualElement ve)
        {
            IStyle style = ve.style;
            RectStylePainterParameters result = new RectStylePainterParameters
            {
                rect  = ve.rect,
                color = style.backgroundColor
            };

            painter.SetBorderFromStyle(ref result.border, style);
            return(result);
        }
예제 #6
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        internal static RectStylePainterParameters GetDefaultRectParameters(this IStylePainter painter, VisualElement ve)
        {
            IStyle style         = ve.style;
            var    painterParams = new RectStylePainterParameters
            {
                rect  = ve.alignedRect,
                color = style.backgroundColor,
            };

            painter.SetBorderFromStyle(ref painterParams.border, style);
            return(painterParams);
        }
        internal static void DrawBackground(this IStylePainter painter, VisualElement ve)
        {
            IStyle style = ve.style;

            if (style.backgroundColor != Color.clear)
            {
                RectStylePainterParameters defaultRectParameters = painter.GetDefaultRectParameters(ve);
                defaultRectParameters.border.SetWidth(0f);
                painter.DrawRect(defaultRectParameters);
            }
            if (style.backgroundImage.value != null)
            {
                TextureStylePainterParameters defaultTextureParameters = painter.GetDefaultTextureParameters(ve);
                defaultTextureParameters.border.SetWidth(0f);
                painter.DrawTexture(defaultTextureParameters);
            }
        }
예제 #8
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        public void DrawBackground()
        {
            IStyle style = currentElement.style;

            if (style.backgroundColor != Color.clear)
            {
                var painterParams = RectStylePainterParameters.GetDefault(currentElement);
                painterParams.border.SetWidth(0.0f);
                DrawRect(painterParams);
            }

            if (style.backgroundImage.value != null)
            {
                var painterParams = TextureStylePainterParameters.GetDefault(currentElement);
                painterParams.border.SetWidth(0.0f);
                DrawTexture(painterParams);
            }
        }
예제 #9
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        internal void DrawWithTextSelectionAndCursor(IStylePainter painter, string newText)
        {
            KeyboardTextEditorEventHandler keyboardTextEditorEventHandler = this.editorEventHandler as KeyboardTextEditorEventHandler;

            if (keyboardTextEditorEventHandler != null)
            {
                keyboardTextEditorEventHandler.PreDrawCursor(newText);
                int     cursorIndex   = this.editorEngine.cursorIndex;
                int     selectIndex   = this.editorEngine.selectIndex;
                Rect    localPosition = this.editorEngine.localPosition;
                Vector2 scrollOffset  = this.editorEngine.scrollOffset;
                IStyle  style         = base.style;
                TextStylePainterParameters defaultTextParameters = painter.GetDefaultTextParameters(this);
                defaultTextParameters.text          = " ";
                defaultTextParameters.wordWrapWidth = 0f;
                defaultTextParameters.wordWrap      = false;
                float num  = painter.ComputeTextHeight(defaultTextParameters);
                float num2 = (!style.wordWrap) ? 0f : base.contentRect.width;
                Input.compositionCursorPos = this.editorEngine.graphicalCursorPos - scrollOffset + new Vector2(localPosition.x, localPosition.y + num);
                Color specifiedValueOrDefault = this.m_CursorColor.GetSpecifiedValueOrDefault(Color.grey);
                int   num3 = (!string.IsNullOrEmpty(Input.compositionString)) ? (cursorIndex + Input.compositionString.Length) : selectIndex;
                painter.DrawBackground(this);
                if (cursorIndex != num3)
                {
                    RectStylePainterParameters defaultRectParameters = painter.GetDefaultRectParameters(this);
                    defaultRectParameters.color = this.selectionColor;
                    defaultRectParameters.border.SetWidth(0f);
                    defaultRectParameters.border.SetRadius(0f);
                    int cursorIndex2 = (cursorIndex >= num3) ? num3 : cursorIndex;
                    int cursorIndex3 = (cursorIndex <= num3) ? num3 : cursorIndex;
                    CursorPositionStylePainterParameters defaultCursorPositionParameters = painter.GetDefaultCursorPositionParameters(this);
                    defaultCursorPositionParameters.text          = this.editorEngine.text;
                    defaultCursorPositionParameters.wordWrapWidth = num2;
                    defaultCursorPositionParameters.cursorIndex   = cursorIndex2;
                    Vector2 a = painter.GetCursorPosition(defaultCursorPositionParameters);
                    defaultCursorPositionParameters.cursorIndex = cursorIndex3;
                    Vector2 a2 = painter.GetCursorPosition(defaultCursorPositionParameters);
                    a  -= scrollOffset;
                    a2 -= scrollOffset;
                    if (Mathf.Approximately(a.y, a2.y))
                    {
                        defaultRectParameters.rect = new Rect(a.x, a.y, a2.x - a.x, num);
                        painter.DrawRect(defaultRectParameters);
                    }
                    else
                    {
                        defaultRectParameters.rect = new Rect(a.x, a.y, num2 - a.x, num);
                        painter.DrawRect(defaultRectParameters);
                        float num4 = a2.y - a.y - num;
                        if (num4 > 0f)
                        {
                            defaultRectParameters.rect = new Rect(0f, a.y + num, num2, num4);
                            painter.DrawRect(defaultRectParameters);
                        }
                        defaultRectParameters.rect = new Rect(0f, a2.y, a2.x, num);
                        painter.DrawRect(defaultRectParameters);
                    }
                }
                painter.DrawBorder(this);
                if (!string.IsNullOrEmpty(this.editorEngine.text) && base.contentRect.width > 0f && base.contentRect.height > 0f)
                {
                    defaultTextParameters      = painter.GetDefaultTextParameters(this);
                    defaultTextParameters.rect = new Rect(base.contentRect.x - scrollOffset.x, base.contentRect.y - scrollOffset.y, base.contentRect.width, base.contentRect.height);
                    defaultTextParameters.text = this.editorEngine.text;
                    painter.DrawText(defaultTextParameters);
                }
                if (cursorIndex == num3 && style.font != null)
                {
                    CursorPositionStylePainterParameters defaultCursorPositionParameters = painter.GetDefaultCursorPositionParameters(this);
                    defaultCursorPositionParameters.text          = this.editorEngine.text;
                    defaultCursorPositionParameters.wordWrapWidth = num2;
                    defaultCursorPositionParameters.cursorIndex   = cursorIndex;
                    Vector2 a3 = painter.GetCursorPosition(defaultCursorPositionParameters);
                    a3 -= scrollOffset;
                    RectStylePainterParameters painterParams = new RectStylePainterParameters
                    {
                        rect  = new Rect(a3.x, a3.y, 1f, num),
                        color = specifiedValueOrDefault
                    };
                    painter.DrawRect(painterParams);
                }
                if (this.editorEngine.altCursorPosition != -1)
                {
                    CursorPositionStylePainterParameters defaultCursorPositionParameters = painter.GetDefaultCursorPositionParameters(this);
                    defaultCursorPositionParameters.text          = this.editorEngine.text.Substring(0, this.editorEngine.altCursorPosition);
                    defaultCursorPositionParameters.wordWrapWidth = num2;
                    defaultCursorPositionParameters.cursorIndex   = this.editorEngine.altCursorPosition;
                    Vector2 a4 = painter.GetCursorPosition(defaultCursorPositionParameters);
                    a4 -= scrollOffset;
                    RectStylePainterParameters painterParams2 = new RectStylePainterParameters
                    {
                        rect  = new Rect(a4.x, a4.y, 1f, num),
                        color = specifiedValueOrDefault
                    };
                    painter.DrawRect(painterParams2);
                }
                keyboardTextEditorEventHandler.PostDrawCursor();
            }
        }
예제 #10
0
        internal void DrawWithTextSelectionAndCursor(IStylePainter painter, string newText)
        {
            var keyboardTextEditor = editorEventHandler as KeyboardTextEditorEventHandler;

            if (keyboardTextEditor == null)
            {
                return;
            }

            keyboardTextEditor.PreDrawCursor(newText);

            int     cursorIndex   = editorEngine.cursorIndex;
            int     selectIndex   = editorEngine.selectIndex;
            Rect    localPosition = editorEngine.localPosition;
            Vector2 scrollOffset  = editorEngine.scrollOffset;

            IStyle style = this.style;

            var textParams = painter.GetDefaultTextParameters(this);

            textParams.text          = " ";
            textParams.wordWrapWidth = 0.0f;
            textParams.wordWrap      = false;

            float lineHeight   = painter.ComputeTextHeight(textParams);
            float contentWidth = contentRect.width;

            Input.compositionCursorPos = editorEngine.graphicalCursorPos - scrollOffset +
                                         new Vector2(localPosition.x, localPosition.y + lineHeight);

            Color drawCursorColor = m_CursorColor.GetSpecifiedValueOrDefault(Color.grey);

            int selectionEndIndex = string.IsNullOrEmpty(Input.compositionString)
                ? selectIndex
                : cursorIndex + Input.compositionString.Length;

            // Draw the background as in VisualElement
            painter.DrawBackground(this);

            CursorPositionStylePainterParameters cursorParams;

            // Draw highlighted section, if any
            if (cursorIndex != selectionEndIndex)
            {
                var painterParams = painter.GetDefaultRectParameters(this);
                painterParams.color = selectionColor;
                painterParams.border.SetWidth(0.0f);
                painterParams.border.SetRadius(0.0f);

                int min = cursorIndex < selectionEndIndex ? cursorIndex : selectionEndIndex;
                int max = cursorIndex > selectionEndIndex ? cursorIndex : selectionEndIndex;

                cursorParams               = painter.GetDefaultCursorPositionParameters(this);
                cursorParams.text          = editorEngine.text;
                cursorParams.wordWrapWidth = contentWidth;
                cursorParams.cursorIndex   = min;

                Vector2 minPos = painter.GetCursorPosition(cursorParams);
                cursorParams.cursorIndex = max;
                Vector2 maxPos = painter.GetCursorPosition(cursorParams);

                minPos -= scrollOffset;
                maxPos -= scrollOffset;

                if (Mathf.Approximately(minPos.y, maxPos.y))
                {
                    painterParams.rect = new Rect(minPos.x, minPos.y, maxPos.x - minPos.x, lineHeight);
                    painter.DrawRect(painterParams);
                }
                else
                {
                    // Draw first line
                    painterParams.rect = new Rect(minPos.x, minPos.y, contentRect.xMax - minPos.x, lineHeight);
                    painter.DrawRect(painterParams);

                    var inbetweenHeight = (maxPos.y - minPos.y) - lineHeight;
                    if (inbetweenHeight > 0f)
                    {
                        // Draw all lines in-between
                        painterParams.rect = new Rect(contentRect.x, minPos.y + lineHeight, contentWidth, inbetweenHeight);
                        painter.DrawRect(painterParams);
                    }

                    // Draw last line if not empty
                    if (maxPos.x != contentRect.x)
                    {
                        painterParams.rect = new Rect(contentRect.x, maxPos.y, maxPos.x, lineHeight);
                        painter.DrawRect(painterParams);
                    }
                }
            }

            // Draw the border as in VisualElement
            painter.DrawBorder(this);

            // Draw the text with the scroll offset
            if (!string.IsNullOrEmpty(editorEngine.text) && contentRect.width > 0.0f && contentRect.height > 0.0f)
            {
                textParams      = painter.GetDefaultTextParameters(this);
                textParams.rect = new Rect(contentRect.x - scrollOffset.x, contentRect.y - scrollOffset.y, contentRect.width, contentRect.height);
                textParams.text = editorEngine.text;
                painter.DrawText(textParams);
            }

            // Draw the cursor
            if (cursorIndex == selectionEndIndex && (Font)style.font != null)
            {
                cursorParams               = painter.GetDefaultCursorPositionParameters(this);
                cursorParams.text          = editorEngine.text;
                cursorParams.wordWrapWidth = contentWidth;
                cursorParams.cursorIndex   = cursorIndex;

                Vector2 cursorPosition = painter.GetCursorPosition(cursorParams);
                cursorPosition -= scrollOffset;
                var painterParams = new RectStylePainterParameters
                {
                    rect  = new Rect(cursorPosition.x, cursorPosition.y, 1f, lineHeight),
                    color = drawCursorColor
                };
                painter.DrawRect(painterParams);
            }

            // Draw alternate cursor, if any
            if (editorEngine.altCursorPosition != -1)
            {
                cursorParams               = painter.GetDefaultCursorPositionParameters(this);
                cursorParams.text          = editorEngine.text.Substring(0, editorEngine.altCursorPosition);
                cursorParams.wordWrapWidth = contentWidth;
                cursorParams.cursorIndex   = editorEngine.altCursorPosition;

                Vector2 altCursorPosition = painter.GetCursorPosition(cursorParams);
                altCursorPosition -= scrollOffset;

                var painterParams = new RectStylePainterParameters
                {
                    rect  = new Rect(altCursorPosition.x, altCursorPosition.y, 1f, lineHeight),
                    color = drawCursorColor
                };
                painter.DrawRect(painterParams);
            }

            keyboardTextEditor.PostDrawCursor();
        }
예제 #11
0
        private void DrawWithTextSelectionAndCursor(IStylePainter painter, string newText)
        {
            KeyboardTextEditor keyboardTextEditor = this.editor as KeyboardTextEditor;

            if (keyboardTextEditor != null)
            {
                keyboardTextEditor.PreDrawCursor(newText);
                int     cursorIndex   = keyboardTextEditor.cursorIndex;
                int     selectIndex   = keyboardTextEditor.selectIndex;
                Rect    localPosition = keyboardTextEditor.localPosition;
                Vector2 scrollOffset  = keyboardTextEditor.scrollOffset;
                IStyle  style         = base.style;
                TextStylePainterParameters defaultTextParameters = painter.GetDefaultTextParameters(this);
                defaultTextParameters.text          = " ";
                defaultTextParameters.wordWrapWidth = 0f;
                defaultTextParameters.wordWrap      = false;
                float num  = painter.ComputeTextHeight(defaultTextParameters);
                float num2 = (!style.wordWrap) ? 0f : base.contentRect.width;
                Input.compositionCursorPos = keyboardTextEditor.graphicalCursorPos - scrollOffset + new Vector2(localPosition.x, localPosition.y + num);
                Color color = (!(this.cursorColor != Color.clear)) ? GUI.skin.settings.cursorColor : this.cursorColor;
                int   num3  = (!string.IsNullOrEmpty(Input.compositionString)) ? (cursorIndex + Input.compositionString.Length) : selectIndex;
                painter.DrawBackground(this);
                if (cursorIndex != num3)
                {
                    RectStylePainterParameters defaultRectParameters = painter.GetDefaultRectParameters(this);
                    defaultRectParameters.color                   = this.selectionColor;
                    defaultRectParameters.borderLeftWidth         = 0f;
                    defaultRectParameters.borderTopWidth          = 0f;
                    defaultRectParameters.borderRightWidth        = 0f;
                    defaultRectParameters.borderBottomWidth       = 0f;
                    defaultRectParameters.borderTopLeftRadius     = 0f;
                    defaultRectParameters.borderTopRightRadius    = 0f;
                    defaultRectParameters.borderBottomRightRadius = 0f;
                    defaultRectParameters.borderBottomLeftRadius  = 0f;
                    int cursorIndex2 = (cursorIndex >= num3) ? num3 : cursorIndex;
                    int cursorIndex3 = (cursorIndex <= num3) ? num3 : cursorIndex;
                    CursorPositionStylePainterParameters defaultCursorPositionParameters = painter.GetDefaultCursorPositionParameters(this);
                    defaultCursorPositionParameters.text          = keyboardTextEditor.text;
                    defaultCursorPositionParameters.wordWrapWidth = num2;
                    defaultCursorPositionParameters.cursorIndex   = cursorIndex2;
                    Vector2 a = painter.GetCursorPosition(defaultCursorPositionParameters);
                    defaultCursorPositionParameters.cursorIndex = cursorIndex3;
                    Vector2 a2 = painter.GetCursorPosition(defaultCursorPositionParameters);
                    a  -= scrollOffset;
                    a2 -= scrollOffset;
                    if (Mathf.Approximately(a.y, a2.y))
                    {
                        defaultRectParameters.layout = new Rect(a.x, a.y, a2.x - a.x, num);
                        painter.DrawRect(defaultRectParameters);
                    }
                    else
                    {
                        defaultRectParameters.layout = new Rect(a.x, a.y, num2 - a.x, num);
                        painter.DrawRect(defaultRectParameters);
                        float num4 = a2.y - a.y - num;
                        if (num4 > 0f)
                        {
                            defaultRectParameters.layout = new Rect(0f, a.y + num, num2, num4);
                            painter.DrawRect(defaultRectParameters);
                        }
                        defaultRectParameters.layout = new Rect(0f, a2.y, a2.x, num);
                        painter.DrawRect(defaultRectParameters);
                    }
                }
                painter.DrawBorder(this);
                if (!string.IsNullOrEmpty(keyboardTextEditor.text) && base.contentRect.width > 0f && base.contentRect.height > 0f)
                {
                    defaultTextParameters        = painter.GetDefaultTextParameters(this);
                    defaultTextParameters.layout = new Rect(base.contentRect.x - scrollOffset.x, base.contentRect.y - scrollOffset.y, base.contentRect.width, base.contentRect.height);
                    defaultTextParameters.text   = keyboardTextEditor.text;
                    painter.DrawText(defaultTextParameters);
                }
                if (cursorIndex == num3 && style.font != null)
                {
                    CursorPositionStylePainterParameters defaultCursorPositionParameters = painter.GetDefaultCursorPositionParameters(this);
                    defaultCursorPositionParameters.text          = keyboardTextEditor.text;
                    defaultCursorPositionParameters.wordWrapWidth = num2;
                    defaultCursorPositionParameters.cursorIndex   = cursorIndex;
                    Vector2 a3 = painter.GetCursorPosition(defaultCursorPositionParameters);
                    a3 -= scrollOffset;
                    RectStylePainterParameters painterParams = new RectStylePainterParameters
                    {
                        layout = new Rect(a3.x, a3.y, 1f, num),
                        color  = color
                    };
                    painter.DrawRect(painterParams);
                }
                if (keyboardTextEditor.altCursorPosition != -1)
                {
                    CursorPositionStylePainterParameters defaultCursorPositionParameters = painter.GetDefaultCursorPositionParameters(this);
                    defaultCursorPositionParameters.text          = keyboardTextEditor.text.Substring(0, keyboardTextEditor.altCursorPosition);
                    defaultCursorPositionParameters.wordWrapWidth = num2;
                    defaultCursorPositionParameters.cursorIndex   = keyboardTextEditor.altCursorPosition;
                    Vector2 a4 = painter.GetCursorPosition(defaultCursorPositionParameters);
                    a4 -= scrollOffset;
                    RectStylePainterParameters painterParams2 = new RectStylePainterParameters
                    {
                        layout = new Rect(a4.x, a4.y, 1f, num),
                        color  = color
                    };
                    painter.DrawRect(painterParams2);
                }
                keyboardTextEditor.PostDrawCursor();
            }
        }