public static void EndPaintSurfaceMask(PaintContext ctx, string editorUndoName) { ctx.ScatterSurfaceMask(editorUndoName); ctx.Cleanup(); }
public static void EndPaintSurfaceMask(PaintContext ctx, string editorUndoName) { ctx.ScatterSurfaceMask(editorUndoName); ctx.Cleanup(); }