internal ProceduralRequestList(ProceduralTextureStackCreationParams creationParams, ProceduralTextureStack _owner) { requests = new NativeArray <ProceduralTextureStackRequest>((int)creationParams.maxRequestsPerFrame, Allocator.Persistent); owner = _owner; requestUpdates = new System.Collections.Generic.List <ProceduralTextureStackRequestUpdate>((int)creationParams.maxRequestsPerFrame); }
internal ProceduralRequestList(ProceduralTextureStackCreationParams creationParams, ProceduralTextureStack _owner) { requests = new NativeArray <ProceduralTextureStackRequest>((int)creationParams.maxRequestsPerFrame, Allocator.Persistent); owner = _owner; }