public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged) { EditorGUILayout.HelpBox("Modify Assets Directly: Modify assets.", MessageType.Info); editor.UpdateNodeName(node); GUILayout.Space(10f); using (new EditorGUILayout.VerticalScope(GUI.skin.box)) { if (string.IsNullOrEmpty(m_modifierType)) { EditorGUILayout.HelpBox("Select asset type to modify with this node.", MessageType.Info); using (new EditorGUILayout.HorizontalScope()) { EditorGUILayout.LabelField("Asset Type"); if (GUILayout.Button("", "Popup", GUILayout.MinWidth(150f))) { var menu = new GenericMenu(); var types = ModifierUtility.GetModifyableTypes().ToArray(); for (var i = 0; i < types.Length; i++) { var index = i; menu.AddItem( new GUIContent(types [i].Name), false, () => { ResetConfig(); m_modifierType = types[index].AssemblyQualifiedName; } ); } menu.ShowAsContext(); } } return; } var targetType = Type.GetType(m_modifierType); var modifier = m_instance.Get <IModifier>(editor.CurrentEditingGroup); Dictionary <string, string> map = null; if (targetType != null) { EditorGUILayout.LabelField("Asset Type", targetType.Name); map = ModifierUtility.GetAttributeAssemblyQualifiedNameMap(targetType); } if (map != null && map.Count > 0) { using (new GUILayout.HorizontalScope()) { GUILayout.Label("Modifier"); var guiName = ModifierUtility.GetModifierGUIName(m_instance.ClassName); if (GUILayout.Button(guiName, "Popup", GUILayout.MinWidth(150f))) { var builders = map.Keys.ToList(); if (builders.Count > 0) { NodeGUI.ShowTypeNamesMenu(guiName, builders, (string selectedGUIName) => { using (new RecordUndoScope("Change Modifier class", node, true)) { modifier = ModifierUtility.CreateModifier(selectedGUIName, targetType); m_instance.Set(editor.CurrentEditingGroup, modifier); onValueChanged(); } } ); } } MonoScript s = TypeUtility.LoadMonoScript(m_instance.ClassName); using (new EditorGUI.DisabledScope(s == null)) { if (GUILayout.Button("Edit", GUILayout.Width(50))) { AssetDatabase.OpenAsset(s, 0); } } } } else { string[] menuNames = Model.Settings.GUI_TEXT_MENU_GENERATE_MODIFIER.Split('/'); if (targetType == null) { EditorGUILayout.HelpBox( "You need to create at least one Modifier script to select script for Modifier. " + $"To start, select {menuNames[1]}>{menuNames[2]}>{menuNames[3]} menu and create a new script.", MessageType.Info); } else { EditorGUILayout.HelpBox( string.Format( "No CustomModifier found for {3} type. \n" + "You need to create at least one Modifier script to select script for Modifier. " + "To start, select {0}>{1}>{2} menu and create a new script.", menuNames[1], menuNames[2], menuNames[3], targetType.FullName ), MessageType.Info); } } GUILayout.Space(10f); editor.DrawPlatformSelector(node); using (new EditorGUILayout.VerticalScope()) { var disabledScope = editor.DrawOverrideTargetToggle(node, m_instance.ContainsValueOf(editor.CurrentEditingGroup), (bool enabled) => { if (enabled) { m_instance.CopyDefaultValueTo(editor.CurrentEditingGroup); } else { m_instance.Remove(editor.CurrentEditingGroup); } onValueChanged(); }); using (disabledScope) { if (modifier != null) { Action onChangedAction = () => { using (new RecordUndoScope("Change Modifier Setting", node)) { m_instance.Set(editor.CurrentEditingGroup, modifier); onValueChanged(); } }; modifier.OnInspectorGUI(onChangedAction); } } } GUILayout.Space(40f); using (new EditorGUILayout.HorizontalScope(GUI.skin.box)) { GUILayout.Space(4f); EditorGUILayout.LabelField("Reset Modifier Setting"); if (GUILayout.Button("Clear")) { if (EditorUtility.DisplayDialog("Clear Modifier Setting", $"Do you want to reset modifier for \"{node.Name}\"?", "OK", "Cancel")) { using (new RecordUndoScope("Clear Modifier Setting", node)) { ResetConfig(); } } } } } }
public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged) { EditorGUILayout.HelpBox("Overwrite Import Setting: Overwrite import settings of incoming assets.", MessageType.Info); editor.UpdateNodeName(node); // prevent inspector flicking by new Editor changing active selction node.SetActive(true); using (new EditorGUILayout.VerticalScope()) { Type importerType = null; Type assetType = null; var referenceImporter = GetReferenceAssetImporter(node.Data, false); if (referenceImporter != null) { importerType = referenceImporter.GetType(); assetType = TypeUtility.GetMainAssetTypeAtPath(AssetDatabase.GUIDToAssetPath(m_referenceAssetGuid)); } else { GUILayout.Space(10f); using (new EditorGUILayout.VerticalScope(GUI.skin.box)) { EditorGUILayout.HelpBox("Import setting type can be set by incoming asset, or you can specify by selecting.", MessageType.Info); using (new EditorGUILayout.HorizontalScope()) { EditorGUILayout.LabelField("Importer Type"); if (GUILayout.Button("", "Popup", GUILayout.MinWidth(150f))) { var menu = new GenericMenu(); var guiMap = ImporterConfiguratorUtility.GetImporterConfiguratorGuiNameTypeMap(); var guiNames = guiMap.Keys.ToArray(); for (var i = 0; i < guiNames.Length; i++) { var index = i; menu.AddItem( new GUIContent(guiNames [i]), false, () => { ResetConfig(node.Data); m_configureImporterFor = guiMap [guiNames [index]]; // call Validate NodeGUIUtility.NodeEventHandler(new NodeEvent(NodeEvent.EventType.EVENT_NODE_UPDATED, node)); } ); } menu.ShowAsContext(); } } } return; } if (importerType != null && assetType != null) { GUILayout.Space(10f); DoCustomAssetGUI(assetType, importerType, node, editor, onValueChanged); } // get reference importer again (enabling custom asset this time) referenceImporter = GetReferenceAssetImporter(node.Data, true); if (referenceImporter != null) { var configurator = m_configuratorInstance.Get <IAssetImporterConfigurator> (editor.CurrentEditingGroup); if (configurator != null) { GUILayout.Space(10f); Action onChangedAction = () => { using (new RecordUndoScope(string.Format("Change {0} Setting", node.Name), node)) { m_configuratorInstance.Set(editor.CurrentEditingGroup, configurator); onValueChanged(); } }; configurator.OnInspectorGUI(referenceImporter, editor.CurrentEditingGroup, onChangedAction); } if (m_importerEditor == null) { m_importerEditor = Editor.CreateEditor(referenceImporter); } } if (m_importerEditor != null) { GUILayout.Space(10f); GUILayout.Label(string.Format("Import Setting ({0})", importerType.Name)); m_importerEditor.OnInspectorGUI(); } GUILayout.Space(40f); using (new EditorGUILayout.HorizontalScope(GUI.skin.box)) { GUILayout.Space(4f); EditorGUILayout.LabelField("Clear Saved Import Setting"); if (GUILayout.Button("Clear")) { if (EditorUtility.DisplayDialog("Clear Saved Import Setting", string.Format("Do you want to reset saved import setting for \"{0}\"? This operation is not undoable.", node.Name), "OK", "Cancel")) { ResetConfig(node.Data); } } } } }
public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged) { EditorGUILayout.HelpBox("Create Prefab From Group: Create prefab from incoming group of assets, using assigned script.", MessageType.Info); editor.UpdateNodeName(node); var builder = m_instance.Get <IPrefabBuilder>(editor.CurrentEditingGroup); using (new EditorGUILayout.VerticalScope(GUI.skin.box)) { var map = PrefabBuilderUtility.GetAttributeAssemblyQualifiedNameMap(); if (map.Count > 0) { using (new GUILayout.HorizontalScope()) { GUILayout.Label("PrefabBuilder"); var guiName = PrefabBuilderUtility.GetPrefabBuilderGUIName(m_instance.ClassName); if (GUILayout.Button(guiName, "Popup", GUILayout.MinWidth(150f))) { var builders = map.Keys.ToList(); if (builders.Count > 0) { NodeGUI.ShowTypeNamesMenu(guiName, builders, (string selectedGUIName) => { using (new RecordUndoScope("Change PrefabBuilder class", node, true)) { builder = PrefabBuilderUtility.CreatePrefabBuilder(selectedGUIName); m_instance.Set(editor.CurrentEditingGroup, builder); onValueChanged(); } } ); } } MonoScript s = TypeUtility.LoadMonoScript(m_instance.ClassName); using (new EditorGUI.DisabledScope(s == null)) { if (GUILayout.Button("Edit", GUILayout.Width(50))) { AssetDatabase.OpenAsset(s, 0); } } } ReplacePrefabOptions opt = (ReplacePrefabOptions)EditorGUILayout.EnumPopup("Prefab Replace Option", m_replacePrefabOptions, GUILayout.MinWidth(150f)); if (m_replacePrefabOptions != opt) { using (new RecordUndoScope("Change Prefab Replace Option", node, true)) { m_replacePrefabOptions = opt; onValueChanged(); } opt = m_replacePrefabOptions; } } else { if (!string.IsNullOrEmpty(m_instance.ClassName)) { EditorGUILayout.HelpBox( string.Format( "Your PrefabBuilder script {0} is missing from assembly. Did you delete script?", m_instance.ClassName), MessageType.Info); } else { string[] menuNames = Model.Settings.GUI_TEXT_MENU_GENERATE_PREFABBUILDER.Split('/'); EditorGUILayout.HelpBox( string.Format( "You need to create at least one PrefabBuilder script to use this node. To start, select {0}>{1}>{2} menu and create new script from template.", menuNames[1], menuNames[2], menuNames[3] ), MessageType.Info); } } GUILayout.Space(10f); editor.DrawPlatformSelector(node); using (new EditorGUILayout.VerticalScope()) { var disabledScope = editor.DrawOverrideTargetToggle(node, m_instance.ContainsValueOf(editor.CurrentEditingGroup), (bool enabled) => { if (enabled) { m_instance.CopyDefaultValueTo(editor.CurrentEditingGroup); m_outputDir[editor.CurrentEditingGroup] = m_outputDir.DefaultValue; m_outputOption[editor.CurrentEditingGroup] = m_outputOption.DefaultValue; } else { m_instance.Remove(editor.CurrentEditingGroup); m_outputDir.Remove(editor.CurrentEditingGroup); m_outputOption.Remove(editor.CurrentEditingGroup); } onValueChanged(); }); using (disabledScope) { OutputOption opt = (OutputOption)m_outputOption[editor.CurrentEditingGroup]; var newOption = (OutputOption)EditorGUILayout.EnumPopup("Output Option", opt); if (newOption != opt) { using (new RecordUndoScope("Change Output Option", node, true)){ m_outputOption[editor.CurrentEditingGroup] = (int)newOption; onValueChanged(); } opt = newOption; } using (new EditorGUI.DisabledScope(opt == OutputOption.CreateInCacheDirectory)) { var newDirPath = editor.DrawFolderSelector("Output Directory", "Select Output Folder", m_outputDir[editor.CurrentEditingGroup], Application.dataPath, (string folderSelected) => { string basePath = Application.dataPath; if (basePath == folderSelected) { folderSelected = string.Empty; } else { var index = folderSelected.IndexOf(basePath); if (index >= 0) { folderSelected = folderSelected.Substring(basePath.Length + index); if (folderSelected.IndexOf('/') == 0) { folderSelected = folderSelected.Substring(1); } } } return(folderSelected); } ); if (newDirPath != m_outputDir[editor.CurrentEditingGroup]) { using (new RecordUndoScope("Change Output Directory", node, true)){ m_outputDir[editor.CurrentEditingGroup] = newDirPath; onValueChanged(); } } var dirPath = Path.Combine(Application.dataPath, m_outputDir [editor.CurrentEditingGroup]); if (opt == OutputOption.CreateInSelectedDirectory && !string.IsNullOrEmpty(m_outputDir [editor.CurrentEditingGroup]) && !Directory.Exists(dirPath)) { using (new EditorGUILayout.HorizontalScope()) { EditorGUILayout.LabelField(m_outputDir[editor.CurrentEditingGroup] + " does not exist."); if (GUILayout.Button("Create directory")) { Directory.CreateDirectory(dirPath); AssetDatabase.Refresh(); } } EditorGUILayout.Space(); string parentDir = Path.GetDirectoryName(m_outputDir[editor.CurrentEditingGroup]); if (Directory.Exists(parentDir)) { EditorGUILayout.LabelField("Available Directories:"); string[] dirs = Directory.GetDirectories(parentDir); foreach (string s in dirs) { EditorGUILayout.LabelField(s); } } EditorGUILayout.Space(); } var outputDir = PrepareOutputDirectory(BuildTargetUtility.GroupToTarget(editor.CurrentEditingGroup), node.Data); using (new EditorGUI.DisabledScope(!Directory.Exists(outputDir))) { using (new EditorGUILayout.HorizontalScope()) { GUILayout.FlexibleSpace(); if (GUILayout.Button("Highlight in Project Window", GUILayout.Width(180f))) { var folder = AssetDatabase.LoadMainAssetAtPath(outputDir); EditorGUIUtility.PingObject(folder); } } } } GUILayout.Space(8f); if (builder != null) { Action onChangedAction = () => { using (new RecordUndoScope("Change PrefabBuilder Setting", node)) { m_instance.Set(editor.CurrentEditingGroup, builder); onValueChanged(); } }; builder.OnInspectorGUI(onChangedAction); } } } } }