public void SetBundleItem(InspectTreeItem selected) { if (selected == null) { m_SingleInspector.SetBundle(null); } else { m_SingleInspector.SetBundle(selected.bundle, selected.bundlePath); } }
public void SetBundleItem(InspectTreeItem selected) { if (selected == null) { m_SingleInspector.SetBundle(null); } else { AssetBundle bundle = this.LoadBundle(selected.bundlePath); m_SingleInspector.SetBundle(bundle, selected.bundlePath); } }