예제 #1
0
        void CreateItems(IList <TreeViewItem> rows, AssetBundleDataCache.AssetData a, int depth)
        {
            Item item = new Item(a, depth);

            rows.Add(item);
            var dependencies = AssetDatabase.GetDependencies(a.m_assetPath, false);

            if (IsExpanded(a.m_id))
            {
                foreach (var d in dependencies)
                {
                    if (d != a.m_assetPath)
                    {
                        AssetBundleDataCache.AssetData ad = AssetBundleDataCache.GetAssetData(string.Empty, d);
                        if (string.IsNullOrEmpty(ad.m_bundle))
                        {
                            CreateItems(rows, ad, depth + 1);
                        }
                    }
                }
            }
            else
            {
                if (dependencies.Length > 0 && dependencies[0] != a.m_assetPath)
                {
                    item.children = CreateChildListForCollapsedParent();
                }
            }
        }
예제 #2
0
 public AssetBundleTree(TreeViewState state, AssetListTree alt) : base(state)
 {
     m_assetList = alt;
     AssetBundleDataCache.InitializeBundleData(AssetDatabase.GetAllAssetBundleNames());
     Reload();
 }