예제 #1
0
 protected override void CloseScope()
 {
     if (node != null)
     {
         node.ResetErrorStatus();
     }
     NodeGUIUtility.NodeEventHandler(new NodeEvent(NodeEvent.EventType.EVENT_SAVE));
 }
예제 #2
0
        protected override void CloseScope()
        {
            if (node != null)
            {
                //node.UpdateNodeRect();
                node.ResetErrorStatus();
                NodeGUIUtility.NodeEventHandler(new NodeEvent(NodeEvent.EventType.EVENT_NODE_UPDATED, node));
            }
            if (saveOnScopeEnd)
            {
//				NodeGUIUtility.NodeEventHandler(new NodeEvent(NodeEvent.EventType.EVENT_SAVE));
            }
        }