public override bool show (string zoneId, string rewardItemKey, string options) { Utils.LogDebug ("UnityEditor: show()"); GameObject placeHolderObject = GameObject.Find(@"UnityAdsEditorPlaceHolderObject"); if (placeHolderObject == null) { placeHolderObject = new GameObject(@"UnityAdsEditorPlaceHolderObject"); placeHolder = placeHolderObject.AddComponent<UnityAdsEditorPlaceholder>(); placeHolder.init(); } placeHolder.Show(); return true; }
public override bool show(string zoneId, string rewardItemKey, string options) { Utils.LogDebug("UnityEditor: show()"); GameObject placeHolderObject = GameObject.Find(@"PlaceHolderObject"); if (placeHolderObject == null) { placeHolderObject = new GameObject(@"PlaceHolderObject"); placeHolder = placeHolderObject.AddComponent <UnityAdsEditorPlaceholder>(); placeHolder.init(); } placeHolder.Show(); return(true); }