/// <summary> /// Loads the banner ad with a specified <a href="../manual/MonetizationPlacements.html">Placement</a>, but fires the <c>loadCallback</c> callback on successful load, and the <c>errorCallback</c> callback on failure to load. /// </summary> /// <param name="placementId">The unique identifier for a specific Placement, found on the <a href="https://operate.dashboard.unity3d.com/">developer dashboard</a>.</param> /// <param name="options">A collection of options that notify the SDK of events when loading the banner.</param> public static void Load(string placementId, BannerLoadOptions options) { if (options != null) { if (options.loadCallback != null) { EventHandler <EventArgs> handler = null; handler = (object sender, EventArgs args) => { s_Platform.Banner.OnLoad -= handler; options.loadCallback(); }; s_Platform.Banner.OnLoad += handler; } if (options.errorCallback != null) { EventHandler <ErrorEventArgs> handler = null; handler = (object sender, ErrorEventArgs args) => { s_Platform.Banner.OnError -= handler; options.errorCallback(args.message); }; s_Platform.Banner.OnError += handler; } } s_Platform.Banner.Load(placementId); }
public void UnityAdsBannerDidLoad(string placementId, BannerLoadOptions bannerOptions) { var loadCallback = bannerOptions?.loadCallback; if (loadCallback != null) { UnityLifecycleManager?.Post(() => { bannerOptions.loadCallback(); }); } }
/// <summary> /// Loads the banner ad with a specified <a href="../manual/MonetizationPlacements.html">Placement</a>, and no callbacks. /// </summary> /// <param name="placementId">The unique identifier for a specific Placement, found on the <a href="https://operate.dashboard.unity3d.com/">developer dashboard</a>.</param> public void Load(string placementId, BannerLoadOptions loadOptions) { loaded = true; currentBannerPosition = bannerPosition; loadOptions?.loadCallback(); }