void AddLink() { #if UNITY_EDITOR if (m_LinkInstance.valid) { Debug.LogError("Link is already added: " + this); return; } #endif var link = new NavMeshLinkData(); link.startPosition = m_StartPoint; link.endPosition = m_EndPoint; link.width = m_Width; link.costModifier = m_CostModifier; link.bidirectional = m_Bidirectional; link.area = m_Area; link.agentTypeID = m_AgentTypeID; m_LinkInstance = NavMesh.AddLink(link, transform.position, transform.rotation); if (m_LinkInstance.valid) { m_LinkInstance.owner = this; } m_LastPosition = transform.position; m_LastRotation = transform.rotation; }
public static NavMeshLinkInstance AddLink(NavMeshLinkData link, Vector3 position, Quaternion rotation) { var handle = new NavMeshLinkInstance(); handle.id = AddLinkInternal(link, position, rotation); return(handle); }
void AddLink() { #if UNITY_EDITOR if (_mLinkInstance.valid) { Debug.LogError($"Link is already added: {this}"); return; } #endif var link = new NavMeshLinkData(); link.startPosition = mStartPoint; link.endPosition = mEndPoint; link.width = mWidth; link.costModifier = mCostModifier; link.bidirectional = mBidirectional; link.area = mArea; link.agentTypeID = mAgentTypeId; _mLinkInstance = NavMesh.AddLink(link, transform.position, transform.rotation); if (_mLinkInstance.valid) { _mLinkInstance.owner = this; } _mLastPosition = transform.position; _mLastRotation = transform.rotation; }
public static NavMeshLinkInstance AddLink(NavMeshLinkData link) { var handle = new NavMeshLinkInstance(); handle.id = AddLinkInternal(link, Vector3.zero, Quaternion.identity); return(handle); }
static public int constructor(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.AI.NavMeshLinkInstance o; o = new UnityEngine.AI.NavMeshLinkInstance(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
public static NavMeshLinkInstance AddLink(NavMeshLinkData link, Vector3 position, Quaternion rotation) { NavMeshLinkInstance result = default(NavMeshLinkInstance); result.id = AddLinkInternal(link, position, rotation); return(result); }
public static NavMeshLinkInstance AddLink(NavMeshLinkData link) { NavMeshLinkInstance result = default(NavMeshLinkInstance); result.id = AddLinkInternal(link, Vector3.zero, Quaternion.identity); return(result); }
static public int constructor(IntPtr l) { try { UnityEngine.AI.NavMeshLinkInstance o; o = new UnityEngine.AI.NavMeshLinkInstance(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
private void AddLink() { NavMeshLinkData navMeshLinkData = (NavMeshLinkData)null; ((NavMeshLinkData) ref navMeshLinkData).set_startPosition(this.m_StartPoint); ((NavMeshLinkData) ref navMeshLinkData).set_endPosition(this.m_EndPoint); ((NavMeshLinkData) ref navMeshLinkData).set_width(this.m_Width); ((NavMeshLinkData) ref navMeshLinkData).set_costModifier((float)this.m_CostModifier); ((NavMeshLinkData) ref navMeshLinkData).set_bidirectional(this.m_Bidirectional); ((NavMeshLinkData) ref navMeshLinkData).set_area(this.m_Area); ((NavMeshLinkData) ref navMeshLinkData).set_agentTypeID(this.m_AgentTypeID); this.m_LinkInstance = NavMesh.AddLink(navMeshLinkData, ((Component)this).get_transform().get_position(), ((Component)this).get_transform().get_rotation()); if (((NavMeshLinkInstance) ref this.m_LinkInstance).get_valid()) { ((NavMeshLinkInstance) ref this.m_LinkInstance).set_owner((Object)this); } this.m_LastPosition = ((Component)this).get_transform().get_position(); this.m_LastRotation = ((Component)this).get_transform().get_rotation(); }
public static void RemoveLink(NavMeshLinkInstance handle) { NavMesh.RemoveLinkInternal(handle.id); }