public NavMeshBuildSettings GetBuildSettings() { var buildSettings = NavMesh.GetSettingsByID(m_AgentTypeID); if (buildSettings.agentTypeID == -1) { Debug.LogWarning("No build settings for agent type ID " + agentTypeID, this); buildSettings.agentTypeID = m_AgentTypeID; } if (overrideTileSize) { buildSettings.overrideTileSize = true; buildSettings.tileSize = tileSize; } if (overrideVoxelSize) { buildSettings.overrideVoxelSize = true; buildSettings.voxelSize = voxelSize; } return(buildSettings); }
void OnValidate() { if (UnshareNavMeshAsset()) { Debug.LogWarning("Duplicating NavMeshSurface does not duplicate the referenced navmesh data", this); m_NavMeshData = null; } var settings = NavMesh.GetSettingsByID(m_AgentTypeID); if (settings.agentTypeID != -1) { // When unchecking the override control, revert to automatic value. const float kMinVoxelSize = 0.01f; if (!m_OverrideVoxelSize) { m_VoxelSize = settings.agentRadius / 3.0f; } if (m_VoxelSize < kMinVoxelSize) { m_VoxelSize = kMinVoxelSize; } // When unchecking the override control, revert to default value. const int kMinTileSize = 16; const int kMaxTileSize = 1024; const int kDefaultTileSize = 256; if (!m_OverrideTileSize) { m_TileSize = kDefaultTileSize; } // Make sure tilesize is in sane range. if (m_TileSize < kMinTileSize) { m_TileSize = kMinTileSize; } if (m_TileSize > kMaxTileSize) { m_TileSize = kMaxTileSize; } const float kMinimumMinRegionArea = 0; if (m_MinRegionArea < kMinimumMinRegionArea) { m_MinRegionArea = kMinimumMinRegionArea; } } }
public NavMeshBuildSettings GetBuildSettings() { var buildSettings = NavMesh.GetSettingsByID(m_AgentTypeID); if (overrideTileSize) { buildSettings.overrideTileSize = true; buildSettings.tileSize = tileSize; } if (overrideVoxelSize) { buildSettings.overrideVoxelSize = true; buildSettings.voxelSize = voxelSize; } return(buildSettings); }
void OnValidate() { if (!s_NavMeshSurfaces.Contains(this)) { return; } var settings = NavMesh.GetSettingsByID(m_AgentTypeID); if (settings.agentTypeID != -1) { // When unchecking the override control, revert to automatic value. const float kMinVoxelSize = 0.01f; if (!m_OverrideVoxelSize) { m_VoxelSize = settings.agentRadius / 3.0f; } if (m_VoxelSize < kMinVoxelSize) { m_VoxelSize = kMinVoxelSize; } // When unchecking the override control, revert to default value. const int kMinTileSize = 16; const int kMaxTileSize = 1024; const int kDefaultTileSize = 256; if (!m_OverrideTileSize) { m_TileSize = kDefaultTileSize; } // Make sure tilesize is in sane range. if (m_TileSize < kMinTileSize) { m_TileSize = kMinTileSize; } if (m_TileSize > kMaxTileSize) { m_TileSize = kMaxTileSize; } } }
public NavMeshBuildSettings GetBuildSettings() { NavMeshBuildSettings settingsByID = NavMesh.GetSettingsByID(this.m_AgentTypeID); if (settingsByID.agentTypeID == -1) { Debug.LogWarning("No build settings for agent type ID " + this.agentTypeID, this); settingsByID.agentTypeID = this.m_AgentTypeID; } if (this.overrideTileSize) { settingsByID.overrideTileSize = true; settingsByID.tileSize = this.tileSize; } if (this.overrideVoxelSize) { settingsByID.overrideVoxelSize = true; settingsByID.voxelSize = this.voxelSize; } return(settingsByID); }
public NavMeshBuildSettings GetBuildSettings() { NavMeshBuildSettings settingsById = NavMesh.GetSettingsByID(this.m_AgentTypeID); if (((NavMeshBuildSettings) ref settingsById).get_agentTypeID() == -1) { Debug.LogWarning((object)("No build settings for agent type ID " + (object)this.agentTypeID), (Object)this); ((NavMeshBuildSettings) ref settingsById).set_agentTypeID(this.m_AgentTypeID); } if (this.overrideTileSize) { ((NavMeshBuildSettings) ref settingsById).set_overrideTileSize(true); ((NavMeshBuildSettings) ref settingsById).set_tileSize(this.tileSize); } if (this.overrideVoxelSize) { ((NavMeshBuildSettings) ref settingsById).set_overrideVoxelSize(true); ((NavMeshBuildSettings) ref settingsById).set_voxelSize(this.voxelSize); } return(settingsById); }