public static Process ( IAnimationRecordingState state, |
||
state | IAnimationRecordingState | |
modifications | ||
리턴 | UnityEditor.UndoPropertyModification[] |
public static Process ( IAnimationRecordingState state, |
||
state | IAnimationRecordingState | |
modifications | ||
리턴 | UnityEditor.UndoPropertyModification[] |