예제 #1
0
 public static void MaximizePresent(EditorWindow win, View rootSplit)
 {
     ContainerWindow.SetFreezeDisplay(true);
     UnityEngine.Object.DestroyImmediate((UnityEngine.Object)rootSplit, true);
     win.Focus();
     WindowLayout.CheckWindowConsistency();
     win.m_Parent.window.DisplayAllViews();
     win.m_Parent.MakeVistaDWMHappyDance();
     ContainerWindow.SetFreezeDisplay(false);
 }
예제 #2
0
        public static void MaximizePresent(EditorWindow win)
        {
            ContainerWindow.SetFreezeDisplay(true);
            win.Focus();
            WindowLayout.CheckWindowConsistency();
            ContainerWindow window = win.m_Parent.window;

            window.DisplayAllViews();
            win.m_Parent.MakeVistaDWMHappyDance();
            ContainerWindow.SetFreezeDisplay(false);
        }