RemoveSplatTexture() 정적인 개인적인 메소드

static private RemoveSplatTexture ( TerrainData terrainData, int index ) : void
terrainData UnityEngine.TerrainData
index int
리턴 void
        internal static void RemoveSplat(MenuCommand item)
        {
            Terrain context = (Terrain)item.context;

            TerrainEditorUtility.RemoveSplatTexture(context.terrainData, item.userData);
        }