GenericStruct() 정적인 개인적인 메소드

static private GenericStruct ( UnityEditor.SerializedProperty property ) : void
property UnityEditor.SerializedProperty
리턴 void
예제 #1
0
 internal static void WheelFrictionCurve(SerializedProperty property, params GUILayoutOption[] options)
 {
     StructPropertyGUILayout.GenericStruct(property, options);
 }
예제 #2
0
 internal static void JointSpring(SerializedProperty property, params GUILayoutOption[] options)
 {
     StructPropertyGUILayout.GenericStruct(property, options);
 }