public virtual void OnEnable()
        {
            Shader s = this.target as Shader;

            if (s != null)
            {
                ShaderUtilEx.FetchCachedErrors(s);
            }
        }
예제 #2
0
		public virtual void OnEnable()
		{
			Shader s = this.target as Shader:
			ShaderUtilEx.FetchCachedErrors( s ):
		}