private static void HandleMouseDrag(SceneView view, int id) { SceneViewMotion.s_CurrentState = SceneViewMotion.MotionState.kDragging; if (GUIUtility.hotControl == id) { Event current = Event.current; switch (Tools.s_LockedViewTool) { case ViewTool.Orbit: if (!view.in2DMode && !view.isRotationLocked) { SceneViewMotion.OrbitCameraBehavior(view); view.svRot.UpdateGizmoLabel(view, view.rotation * Vector3.forward, view.m_Ortho.target); } break; case ViewTool.Pan: { view.viewIsLockedToObject = false; view.FixNegativeSize(); Camera camera = view.camera; Vector3 vector = camera.WorldToScreenPoint(view.pivot); vector += new Vector3(-Event.current.delta.x, Event.current.delta.y, 0f); Vector3 vector2 = Camera.current.ScreenToWorldPoint(vector) - view.pivot; vector2 *= EditorGUIUtility.pixelsPerPoint; if (current.shift) { vector2 *= 4f; } view.pivot += vector2; break; } case ViewTool.Zoom: { float num = HandleUtility.niceMouseDeltaZoom * (float)((!current.shift) ? 3 : 9); if (view.orthographic) { view.size = Mathf.Max(0.0001f, view.size * (1f + num * 0.001f)); } else { SceneViewMotion.s_TotalMotion += num; if (SceneViewMotion.s_TotalMotion < 0f) { view.size = SceneViewMotion.s_StartZoom * (1f + SceneViewMotion.s_TotalMotion * 0.001f); } else { view.size += num * SceneViewMotion.s_ZoomSpeed * 0.003f; } } break; } case ViewTool.FPS: if (!view.in2DMode && !view.isRotationLocked) { if (!view.orthographic) { view.viewIsLockedToObject = false; Vector3 a = view.pivot - view.rotation * Vector3.forward * view.cameraDistance; Quaternion quaternion = view.rotation; quaternion = Quaternion.AngleAxis(current.delta.y * 0.003f * 57.29578f, quaternion * Vector3.right) * quaternion; quaternion = Quaternion.AngleAxis(current.delta.x * 0.003f * 57.29578f, Vector3.up) * quaternion; view.rotation = quaternion; view.pivot = a + quaternion * Vector3.forward * view.cameraDistance; } else { SceneViewMotion.OrbitCameraBehavior(view); } view.svRot.UpdateGizmoLabel(view, view.rotation * Vector3.forward, view.m_Ortho.target); } break; default: Debug.Log("Enum value Tools.s_LockViewTool not handled"); break; } current.Use(); } }
private static void HandleMouseDrag(SceneView view, int id) { SceneViewMotion.s_Dragged = true; if (GUIUtility.hotControl != id) { return; } Event current = Event.current; switch (Tools.s_LockedViewTool) { case ViewTool.Orbit: if (!view.in2DMode) { SceneViewMotion.OrbitCameraBehavior(view); view.svRot.UpdateGizmoLabel(view, view.rotation * Vector3.forward, view.m_Ortho.target); break; } break; case ViewTool.Pan: view.viewIsLockedToObject = false; view.FixNegativeSize(); Vector3 vector3_1 = Camera.current.ScreenToWorldPoint(view.camera.WorldToScreenPoint(view.pivot) + new Vector3(-Event.current.delta.x, Event.current.delta.y, 0.0f)) - view.pivot; if (current.shift) { vector3_1 *= 4f; } view.pivot += vector3_1; break; case ViewTool.Zoom: float num = HandleUtility.niceMouseDeltaZoom * (!current.shift ? 3f : 9f); if (view.orthographic) { view.size = Mathf.Max(0.0001f, view.size * (float)(1.0 + (double)num * (1.0 / 1000.0))); break; } SceneViewMotion.s_TotalMotion += num; view.size = (double)SceneViewMotion.s_TotalMotion >= 0.0 ? view.size + (float)((double)num * (double)SceneViewMotion.s_ZoomSpeed * (3.0 / 1000.0)) : SceneViewMotion.s_StartZoom * (float)(1.0 + (double)SceneViewMotion.s_TotalMotion * (1.0 / 1000.0)); break; case ViewTool.FPS: if (!view.in2DMode) { if (!view.orthographic) { view.viewIsLockedToObject = false; Vector3 vector3_2 = view.pivot - view.rotation * Vector3.forward * view.cameraDistance; Quaternion rotation = view.rotation; Quaternion quaternion1 = Quaternion.AngleAxis((float)((double)current.delta.y * (3.0 / 1000.0) * 57.2957801818848), rotation * Vector3.right) * rotation; Quaternion quaternion2 = Quaternion.AngleAxis((float)((double)current.delta.x * (3.0 / 1000.0) * 57.2957801818848), Vector3.up) * quaternion1; view.rotation = quaternion2; view.pivot = vector3_2 + quaternion2 * Vector3.forward * view.cameraDistance; } else { SceneViewMotion.OrbitCameraBehavior(view); } view.svRot.UpdateGizmoLabel(view, view.rotation * Vector3.forward, view.m_Ortho.target); break; } break; default: Debug.Log((object)"Enum value Tools.s_LockViewTool not handled"); break; } current.Use(); }