상속: GUIView
예제 #1
0
 public void Close()
 {
     if (this.m_Window != null)
     {
         this.m_Window.Close();
     }
     UnityEngine.Object.DestroyImmediate(this, true);
     s_Get = null;
 }
예제 #2
0
 public void Close()
 {
     if (m_Window)
     {
         m_Window.Close();
     }
     DestroyImmediate(this, true);
     s_Get = null;
 }
예제 #3
0
 public void Close()
 {
     if (this.m_Window != null)
     {
         this.m_Window.Close();
     }
     Object.DestroyImmediate(this, true);
     s_Get = null;
 }
예제 #4
0
 public void Close()
 {
     if (this.m_Thumbnail != null)
     {
         UnityEngine.Object.DestroyImmediate(this.m_Thumbnail);
     }
     if (this.m_Window)
     {
         this.m_Window.Close();
     }
     UnityEngine.Object.DestroyImmediate(this, true);
     PaneDragTab.s_Get = null;
 }
예제 #5
0
 public void Close()
 {
     if (this.m_Thumbnail != null)
     {
         Object.DestroyImmediate(this.m_Thumbnail);
     }
     if (this.m_Window != null)
     {
         this.m_Window.Close();
     }
     Object.DestroyImmediate(this, true);
     s_Get = null;
 }
예제 #6
0
 public void Close()
 {
     if (this.m_Thumbnail != null)
     {
         UnityEngine.Object.DestroyImmediate(this.m_Thumbnail);
     }
     if (this.m_Window != null)
     {
         this.m_Window.Close();
     }
     UnityEngine.Object.DestroyImmediate(this, true);
     s_Get = null;
 }
예제 #7
0
 public void Close()
 {
     if ((Object)this.m_Thumbnail != (Object)null)
     {
         Object.DestroyImmediate((Object)this.m_Thumbnail);
     }
     if ((bool)((Object)this.m_Window))
     {
         this.m_Window.Close();
     }
     Object.DestroyImmediate((Object)this, true);
     PaneDragTab.s_Get = (PaneDragTab)null;
 }
예제 #8
0
 public void Close()
 {
   if ((Object) this.m_Thumbnail != (Object) null)
     Object.DestroyImmediate((Object) this.m_Thumbnail);
   if ((bool) ((Object) this.m_Window))
     this.m_Window.Close();
   Object.DestroyImmediate((Object) this, true);
   PaneDragTab.s_Get = (PaneDragTab) null;
 }