private void Apply() { List <int> list = new List <int>(); List <MonoScript> list2 = new List <MonoScript>(); for (int i = 0; i < this.m_AllScripts.Length; i++) { if (MonoImporter.GetExecutionOrder(this.m_AllScripts[i]) != this.m_AllOrders[i]) { list.Add(i); list2.Add(this.m_AllScripts[i]); } } bool success = true; if (Provider.enabled) { Task task = Provider.Checkout(list2.ToArray(), CheckoutMode.Meta); task.Wait(); success = task.success; } if (success) { foreach (int num2 in list) { MonoImporter.SetExecutionOrder(this.m_AllScripts[num2], this.m_AllOrders[num2]); } this.PopulateScriptArray(); } else { Debug.LogError("Could not checkout scrips in version control for changing script execution order"); } }
private void Apply() { List <int> list = new List <int>(); List <MonoScript> list2 = new List <MonoScript>(); for (int i = 0; i < this.m_AllScripts.Length; i++) { if (MonoImporter.GetExecutionOrder(this.m_AllScripts[i]) != this.m_AllOrders[i]) { list.Add(i); list2.Add(this.m_AllScripts[i]); } } bool flag = true; if (Provider.enabled) { Task task = Provider.Checkout(list2.ToArray(), CheckoutMode.Both); task.SetCompletionAction(CompletionAction.UpdatePendingWindow); task.Wait(); flag = task.success; } if (flag) { foreach (int current in list) { MonoImporter.SetExecutionOrder(this.m_AllScripts[current], this.m_AllOrders[current]); } this.PopulateScriptArray(); } else { Debug.LogError("Could not checkout scrips in version control for changing script execution order"); } }
private void Apply() { var changedIndices = new List <int>(); var changedScripts = new List <MonoScript>(); for (int i = 0; i < m_AllScripts.Length; i++) { if (MonoImporter.GetExecutionOrder(m_AllScripts[i]) != m_AllOrders[i]) { changedIndices.Add(i); changedScripts.Add(m_AllScripts[i]); } } bool editable = true; if (Provider.enabled) { var needToCheckout = new AssetList(); foreach (var s in changedScripts) { var asset = Provider.GetAssetByPath(AssetDatabase.GetAssetPath(s)); if (asset == null) // script might be outside of the project (e.g. in a package) { continue; } if (AssetDatabase.IsMetaFileOpenForEdit(s, StatusQueryOptions.UseCachedIfPossible)) { continue; // might not need a checkout (not connected, etc.) } needToCheckout.Add(asset); } if (needToCheckout.Any()) { var task = Provider.Checkout(needToCheckout, CheckoutMode.Meta); task.Wait(); editable = task.success; } } if (editable) { foreach (int index in changedIndices) { MonoImporter.SetExecutionOrder(m_AllScripts[index], m_AllOrders[index]); } PopulateScriptArray(); } else { Debug.LogError("Could not checkout scrips in version control for changing script execution order"); } }
private void Apply() { var changedIndices = new List <int>(); var changedPaths = new List <string>(); for (var i = 0; i < m_AllScripts.Length; i++) { var script = m_AllScripts[i]; if (MonoImporter.GetExecutionOrder(script) == m_AllOrders[i]) { continue; } var assetPath = AssetDatabase.GetAssetPath(script); if (string.IsNullOrEmpty(assetPath)) // Script might be outside of the project (e.g. in a package). { continue; } var metaPath = AssetDatabase.GetTextMetaFilePathFromAssetPath(assetPath); if (!AssetDatabase.CanOpenForEdit(metaPath)) { continue; } changedIndices.Add(i); if (!AssetDatabase.IsOpenForEdit(metaPath)) // No VCS enabled, not connected, already checked out, etc. { changedPaths.Add(metaPath); } } if (!AssetDatabase.MakeEditable(changedPaths.ToArray())) { Debug.LogError("Could not make scrips editable for changing script execution order."); return; } foreach (var index in changedIndices) { MonoImporter.SetExecutionOrder(m_AllScripts[index], m_AllOrders[index]); } PopulateScriptArray(); }
private void Apply() { List <int> intList = new List <int>(); List <MonoScript> monoScriptList = new List <MonoScript>(); for (int index = 0; index < this.m_AllScripts.Length; ++index) { if (MonoImporter.GetExecutionOrder(this.m_AllScripts[index]) != this.m_AllOrders[index]) { intList.Add(index); monoScriptList.Add(this.m_AllScripts[index]); } } bool flag = true; if (Provider.enabled) { Task task = Provider.Checkout((UnityEngine.Object[])monoScriptList.ToArray(), CheckoutMode.Meta); task.Wait(); flag = task.success; } if (flag) { using (List <int> .Enumerator enumerator = intList.GetEnumerator()) { while (enumerator.MoveNext()) { int current = enumerator.Current; MonoImporter.SetExecutionOrder(this.m_AllScripts[current], this.m_AllOrders[current]); } } this.PopulateScriptArray(); } else { Debug.LogError((object)"Could not checkout scrips in version control for changing script execution order"); } }
private void Apply() { var changedIndices = new List <int>(); var changedScripts = new List <MonoScript>(); for (int i = 0; i < m_AllScripts.Length; i++) { if (MonoImporter.GetExecutionOrder(m_AllScripts[i]) != m_AllOrders[i]) { changedIndices.Add(i); changedScripts.Add(m_AllScripts[i]); } } bool editable = true; if (Provider.enabled) { var task = Provider.Checkout(changedScripts.ToArray(), CheckoutMode.Meta); task.Wait(); editable = task.success; } if (editable) { foreach (int index in changedIndices) { MonoImporter.SetExecutionOrder(m_AllScripts[index], m_AllOrders[index]); } PopulateScriptArray(); } else { Debug.LogError("Could not checkout scrips in version control for changing script execution order"); } }