public override bool OnGUI(IAudioEffectPlugin plugin) { float blend = (!plugin.IsPluginEditableAndEnabled()) ? 0.5f : 1f; float value; plugin.GetFloatParameter(DuckVolumeGUI.kThresholdName, out value); float value2; plugin.GetFloatParameter(DuckVolumeGUI.kRatioName, out value2); float value3; plugin.GetFloatParameter(DuckVolumeGUI.kMakeupGainName, out value3); float value4; plugin.GetFloatParameter(DuckVolumeGUI.kAttackTimeName, out value4); float value5; plugin.GetFloatParameter(DuckVolumeGUI.kReleaseTimeName, out value5); float value6; plugin.GetFloatParameter(DuckVolumeGUI.kKneeName, out value6); float[] array; plugin.GetFloatBuffer("Metering", out array, 2); GUILayout.Space(5f); Rect rect = GUILayoutUtility.GetRect(200f, 160f, new GUILayoutOption[] { GUILayout.ExpandWidth(true) }); if (DuckVolumeGUI.CurveDisplay(plugin, rect, ref value, ref value2, ref value3, ref value4, ref value5, ref value6, array[0], array[1], blend)) { plugin.SetFloatParameter(DuckVolumeGUI.kThresholdName, value); plugin.SetFloatParameter(DuckVolumeGUI.kRatioName, value2); plugin.SetFloatParameter(DuckVolumeGUI.kMakeupGainName, value3); plugin.SetFloatParameter(DuckVolumeGUI.kAttackTimeName, value4); plugin.SetFloatParameter(DuckVolumeGUI.kReleaseTimeName, value5); plugin.SetFloatParameter(DuckVolumeGUI.kKneeName, value6); } return(true); }
public override bool OnGUI(IAudioEffectPlugin plugin) { float blend = !plugin.IsPluginEditableAndEnabled() ? 0.5f : 1f; float threshold; plugin.GetFloatParameter(DuckVolumeGUI.kThresholdName, out threshold); float ratio; plugin.GetFloatParameter(DuckVolumeGUI.kRatioName, out ratio); float makeupGain; plugin.GetFloatParameter(DuckVolumeGUI.kMakeupGainName, out makeupGain); float attackTime; plugin.GetFloatParameter(DuckVolumeGUI.kAttackTimeName, out attackTime); float releaseTime; plugin.GetFloatParameter(DuckVolumeGUI.kReleaseTimeName, out releaseTime); float knee; plugin.GetFloatParameter(DuckVolumeGUI.kKneeName, out knee); float[] data; plugin.GetFloatBuffer("Metering", out data, 2); GUILayout.Space(5f); Rect rect = GUILayoutUtility.GetRect(200f, 160f, new GUILayoutOption[1] { GUILayout.ExpandWidth(true) }); if (DuckVolumeGUI.CurveDisplay(plugin, rect, ref threshold, ref ratio, ref makeupGain, ref attackTime, ref releaseTime, ref knee, data[0], data[1], blend)) { plugin.SetFloatParameter(DuckVolumeGUI.kThresholdName, threshold); plugin.SetFloatParameter(DuckVolumeGUI.kRatioName, ratio); plugin.SetFloatParameter(DuckVolumeGUI.kMakeupGainName, makeupGain); plugin.SetFloatParameter(DuckVolumeGUI.kAttackTimeName, attackTime); plugin.SetFloatParameter(DuckVolumeGUI.kReleaseTimeName, releaseTime); plugin.SetFloatParameter(DuckVolumeGUI.kKneeName, knee); } return(true); }