GetLinearMirrorKeys() 정적인 개인적인 메소드

static private GetLinearMirrorKeys ( ) : UnityEngine.Keyframe[]
리턴 UnityEngine.Keyframe[]
 private static List <DoubleCurve> GetUnsignedSingleCurveDefaults(bool signedRange) =>
 new List <DoubleCurve>
 {
     new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetConstantKeys(1f)), signedRange),
     new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetLinearKeys()), signedRange),
     new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetLinearMirrorKeys()), signedRange),
     new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseInKeys()), signedRange),
     new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseInMirrorKeys()), signedRange),
     new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseOutKeys()), signedRange),
     new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseOutMirrorKeys()), signedRange),
     new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseInOutKeys()), signedRange),
     new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseInOutMirrorKeys()), signedRange)
 };
        static List <DoubleCurve> GetUnsignedSingleCurveDefaults(bool signedRange)
        {
            List <DoubleCurve> defaults = new List <DoubleCurve>();

            defaults.Add(new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetConstantKeys(1f)), signedRange));
            defaults.Add(new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetLinearKeys()), signedRange));
            defaults.Add(new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetLinearMirrorKeys()), signedRange));
            defaults.Add(new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseInKeys()), signedRange));
            defaults.Add(new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseInMirrorKeys()), signedRange));
            defaults.Add(new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseOutKeys()), signedRange));
            defaults.Add(new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseOutMirrorKeys()), signedRange));
            defaults.Add(new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseInOutKeys()), signedRange));
            defaults.Add(new DoubleCurve(null, new AnimationCurve(CurveEditorWindow.GetEaseInOutMirrorKeys()), signedRange));
            return(defaults);
        }