protected void InspectorEditButtonGUI() { EditMode.DoEditModeInspectorModeButton(EditMode.SceneViewEditMode.Collider, "Edit Collider", EditorGUIUtility.IconContent("EditCollider"), ColliderEditorBase.GetColliderBounds(base.target), this); }
protected void InspectorEditButtonGUI() { EditMode.DoEditModeInspectorModeButton(EditMode.SceneViewEditMode.Collider, "Edit Collider", this.editModeButton, ColliderEditorBase.GetColliderBounds(base.target), this); }
protected void InspectorEditButtonGUI() { UnityEditorInternal.EditMode.DoEditModeInspectorModeButton(UnityEditorInternal.EditMode.SceneViewEditMode.Collider, "Edit Collider", EditorGUIUtility.IconContent("EditCollider"), ColliderEditorBase.GetColliderBounds(this.target), (Editor)this); }