상속: UnityEditor.EditorWindow
예제 #1
0
 public static void DoIt()
 {
     GenerateIconsWithMipLevels.DeleteGeneratedFolder();
     EditorApplication.ExecuteMenuItem("Tools/Regenerate All Gizmos Icons with Mips");
     EditorApplication.ExecuteMenuItem("Tools/Regenerate Editor Skins Now");
     AssembleEditorSkin.RegenerateAllIconsWithMipLevels();
 }