void SetupInteractorsTree() { var interactionManager = FindObjectOfType <XRInteractionManager>(); if (interactionManager != null) { m_InteractorsTree = XRInteractorsTreeView.Create(interactionManager, ref m_InteractorsTreeState, ref m_InteractorsTreeHeaderState); m_InteractorsTree.ExpandAll(); } }
void UpdateInteractorsTree() { var activeManagers = XRInteractionManager.activeInteractionManagers; if (m_InteractorsTree == null) { m_InteractorsTree = XRInteractorsTreeView.Create(activeManagers, ref m_InteractorsTreeState, ref m_InteractorsTreeHeaderState); m_InteractorsTree.ExpandAll(); } else { m_InteractorsTree.UpdateManagersList(activeManagers); } }