void Update() { if (m_Store == null) { return; } m_Store.GetState().EditorDataModel.UpdateCounter++; m_Store.Update(); IGraphModel currentGraphModel = m_Store.GetState().CurrentGraphModel; Stencil currentStencil = currentGraphModel?.Stencil; bool stencilRecompilationRequested = currentStencil && currentStencil.RecompilationRequested; if (stencilRecompilationRequested || m_IdleTimer != null && Preferences.GetBool(VSPreferences.BoolPref.AutoRecompile) && m_IdleTimer.ElapsedMilliseconds >= k_IdleTimeBeforeCompilationSeconds * 1000) { if (currentStencil && stencilRecompilationRequested) { currentStencil.RecompilationRequested = false; } m_IdleTimer?.Stop(); m_IdleTimer = null; OnCompilationRequest(RequestCompilationOptions.Default); } if (EditorApplication.isPlaying && !EditorApplication.isPaused) { m_Store.GetState().currentTracingFrame = Time.frameCount; m_Menu.UpdateUI(); } }
void Update() { if (m_Store == null) { return; } m_Store.GetState().EditorDataModel.UpdateCounter++; m_Store.Update(); IGraphModel currentGraphModel = m_Store.GetState().CurrentGraphModel; Stencil currentStencil = currentGraphModel?.Stencil; bool stencilRecompilationRequested = currentStencil != null && currentStencil.RecompilationRequested; if (stencilRecompilationRequested || m_IdleTimer != null && Preferences.GetBool(VSPreferences.BoolPref.AutoRecompile) && m_IdleTimer.ElapsedMilliseconds >= (EditorApplication.isPlaying ? k_IdleTimeBeforeCompilationSecondsPlayMode : k_IdleTimeBeforeCompilationSeconds) * 1000) { if (currentStencil != null && stencilRecompilationRequested) { currentStencil.RecompilationRequested = false; } m_IdleTimer?.Stop(); m_CompilationPendingLabel.EnableInClassList(k_CompilationPendingClassName, false); m_IdleTimer = null; OnCompilationRequest(RequestCompilationOptions.Default); } m_TracingTimeline.SyncVisible(); if (EditorApplication.isPlaying && !EditorApplication.isPaused) { m_TracingTimeline.Dirty = false; m_Store.GetState().currentTracingFrame = Time.frameCount; m_Menu.UpdateUI(); } if (m_TracingTimeline.Dirty) { m_TracingTimeline.Dirty = false; m_Menu.UpdateUI(); } }