예제 #1
0
 static bool OutputPredicate(VFXParameter param)
 {
     return(param.isOutput);
 }
예제 #2
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 public GizmoContext(SerializedObject obj, VFXParameter parameter)
 {
     m_SerializedObject = obj;
     m_Parameter        = parameter;
     m_VFXPropertySheet = m_SerializedObject.FindProperty("m_PropertySheet");
 }
예제 #3
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 static bool InputPredicate(VFXParameter param)
 {
     return(param.exposed && !param.isOutput);
 }
예제 #4
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 void OnEditEnd()
 {
     m_EditJustStarted  = false;
     m_GizmoedParameter = null;
     m_GizmoDisplayed   = false;
 }