protected override void GenerateErrors(VFXInvalidateErrorReporter manager) { VFXSetting capacitySetting = GetSetting("capacity"); if ((uint)capacitySetting.value > 1000000) { manager.RegisterError("CapacityOver1M", VFXErrorType.PerfWarning, "Systems with large capacities can be slow to simulate"); } var data = GetData() as VFXDataParticle; if (data != null && data.boundsSettingMode == BoundsSettingMode.Recorded && CanBeCompiled()) { if (VFXViewWindow.currentWindow?.graphView?.attachedComponent == null || !BoardPreferenceHelper.IsVisible(BoardPreferenceHelper.Board.componentBoard, false)) { manager.RegisterError("NeedsRecording", VFXErrorType.Warning, "In order to record the bounds, the current graph needs to be attached to a scene instance via the Target Game Object panel"); } try { var boundsSlot = inputSlots.First(s => s.name == "bounds"); if (boundsSlot.AllChildrenWithLink().Any()) { manager.RegisterError("OverriddenRecording", VFXErrorType.Warning, "This system bounds will not be recorded because they are set from operators."); } } catch { /* do nothing*/ } } }
protected override void GenerateErrors(VFXInvalidateErrorReporter manager) { if (value is Texture texture && texture.dimension != TextureDimension.Cube) { manager.RegisterError("Slot_Value_Incorrect_TextureCube", VFXErrorType.Error, "This slot expects a Cubemap"); } base.GenerateErrors(manager); }
protected override void GenerateErrors(VFXInvalidateErrorReporter manager) { VFXSetting capacitySetting = GetSetting("capacity"); if ((uint)capacitySetting.value > 1000000) { manager.RegisterError("CapacityOver1M", VFXErrorType.PerfWarning, "Systems with large capacities can be slow to simulate"); } }
protected override void GenerateErrors(VFXInvalidateErrorReporter manager) { base.GenerateErrors(manager); var dataParticle = GetData() as VFXDataParticle; if (dataParticle != null && dataParticle.boundsSettingMode != BoundsSettingMode.Manual) { manager.RegisterError("WarningBoundsComputation", VFXErrorType.Warning, $"Bounds computation have no sense of what the scale of the output mesh is," + $" so the resulted computed bounds can be too small or big" + $" Please use padding to mitigate this discrepancy."); } }
protected override void GenerateErrors(VFXInvalidateErrorReporter manager) { //Type isn't reachable ... but we already stored a type, log an error. if (m_customType == null && !object.ReferenceEquals(m_customType, null) && !string.IsNullOrEmpty(m_customType.text)) { manager.RegisterError("CustomSpawnerIDNotFound", VFXErrorType.Error, "Can't find : " + m_customType.text); } if (customBehavior == null && m_customType != null) { if (m_customScript != null && m_customScript.GetClass() != null) { manager.RegisterError("CustomSpawnerIDNotVFXSpawnerCallbacks", VFXErrorType.Error, string.Format("{0} isn't a VFXSpawnerCallbacks", m_customScript.GetClass())); } else { manager.RegisterError("CustomSpawnerIDInvalid", VFXErrorType.Error, "Invalid ScriptableObject : " + (Type)m_customType); } } }
protected override void GenerateErrors(VFXInvalidateErrorReporter manager) { VFXSetting capacitySetting = GetSetting("capacity"); if ((uint)capacitySetting.value > 1000000) { manager.RegisterError("CapacityOver1M", VFXErrorType.PerfWarning, "Systems with large capacities can be slow to simulate"); } var data = GetData() as VFXDataParticle; if (data != null && CanBeCompiled()) { if (data.boundsMode == BoundsSettingMode.Recorded) { if (VFXViewWindow.GetWindow(GetGraph(), false, false)?.graphView?.attachedComponent == null || !BoardPreferenceHelper.IsVisible(BoardPreferenceHelper.Board.componentBoard, false)) { manager.RegisterError("NeedsRecording", VFXErrorType.Warning, "In order to record the bounds, the current graph needs to be attached to a scene instance via the Target Game Object panel"); } var boundsSlot = inputSlots.FirstOrDefault(s => s.name == "bounds"); if (boundsSlot != null && boundsSlot.HasLink(true)) { manager.RegisterError("OverriddenRecording", VFXErrorType.Warning, "This system bounds will not be recorded because they are set from operators."); } } if (data.boundsMode == BoundsSettingMode.Automatic) { manager.RegisterError("CullingFlagAlwaysSimulate", VFXErrorType.Warning, "Setting the system Bounds Mode to Automatic will switch the culling flags of the Visual Effect asset" + " to 'Always recompute bounds and simulate'."); } } }
protected override void GenerateErrors(VFXInvalidateErrorReporter manager) { base.GenerateErrors(manager); var dataParticle = GetData() as VFXDataParticle; if (dataParticle != null && dataParticle.boundsSettingMode != BoundsSettingMode.Manual) { var modifiedBounds = children .SelectMany(b => b.attributes) .Any(attr => attr.mode.HasFlag(VFXAttributeMode.Write) && (attr.attrib.name.Contains("size") || attr.attrib.name.Contains("position") || attr.attrib.name.Contains("scale") || attr.attrib.name.Contains("pivot"))); if (modifiedBounds && CanBeCompiled()) { manager.RegisterError("WarningBoundsComputation", VFXErrorType.Warning, $"Bounds computation during recording is based on Position and Size in the Update Context." + $" Changing these properties now could lead to incorrect bounds." + $" Use padding to mitigate this discrepancy."); } } }
protected override void GenerateErrors(VFXInvalidateErrorReporter manager) { base.GenerateErrors(manager); var dataParticle = GetData() as VFXDataParticle; if (dataParticle != null && dataParticle.boundsMode != BoundsSettingMode.Manual) { var modifiedBounds = children .SelectMany(b => b.attributes) .Any(attr => attr.mode.HasFlag(VFXAttributeMode.Write) && (attr.attrib.name.Contains("size") || attr.attrib.name.Contains("position") || attr.attrib.name.Contains("scale") || attr.attrib.name.Contains("pivot"))); if (modifiedBounds && CanBeCompiled()) { manager.RegisterError("WarningBoundsComputation", VFXErrorType.Warning, $"Bounds computation during recording is based on Position and Size in the Update Context." + $" Changing these properties now could lead to incorrect bounds." + $" Use padding to mitigate this discrepancy."); } } if (HasSorting()) { if (!needsOwnSort) { var modifiedAttributes = children .Where(c => c.enabled) .SelectMany(b => b.attributes) .Where(a => a.mode.HasFlag(VFXAttributeMode.Write)) .Select(a => a.attrib); bool isCriterionModified = false; if (HasCustomSortingCriterion()) { HashSet <VFXExpression> sortKeyExpressions = new HashSet <VFXExpression>(); var sortKeyExp = inputSlots.First(s => s.name == "sortKey").GetExpression(); VFXExpression.CollectParentExpressionRecursively(sortKeyExp, sortKeyExpressions); foreach (var modifiedAttribute in modifiedAttributes) { isCriterionModified |= sortKeyExpressions.Contains(new VFXAttributeExpression(modifiedAttribute)); } } else { var usedAttributesInSorting = VFXSortingUtility.GetSortingDependantAttributes(sortMode); isCriterionModified = usedAttributesInSorting.Intersect(modifiedAttributes).Any(); } if (isCriterionModified) { manager.RegisterError("SortingKeyOverriden", VFXErrorType.Warning, $"Sorting happens in Update, before the attributes were modified in the Output context." + $" All the modifications made here will not be taken into account during sorting."); } } if (sortMode == SortCriteria.YoungestInFront) { if (!GetData().IsAttributeUsed(VFXAttribute.Age)) { manager.RegisterError("NoAgeToSort", VFXErrorType.Warning, $"The sorting mode depends on the Age attribute, which is neither set nor updated in this system."); } } } }