static public void AddScrollbar(MenuCommand menuCommand) { GameObject go; using (new FactorySwapToEditor()) go = DefaultControls.CreateScrollbar(GetStandardResources()); PlaceUIElementRoot(go, menuCommand); }
public static void AddScrollbar(MenuCommand menuCommand) { MenuOptions.PlaceUIElementRoot(DefaultControls.CreateScrollbar(MenuOptions.GetStandardResources()), menuCommand); }
static public void AddScrollbar(MenuCommand menuCommand) { GameObject go = DefaultControls.CreateScrollbar(GetStandardResources()); PlaceUIElementRoot(go, menuCommand); }
public static void AddScrollbar(MenuCommand menuCommand) { GameObject element = DefaultControls.CreateScrollbar(MenuOptions.GetStandardResources()); MenuOptions.PlaceUIElementRoot(element, menuCommand); }