예제 #1
0
        public void OnGUI(Rect rect, AtlasRaw atlas, BinRaw bin, List <SpriteIndex> selected)
        {
            GUI.BeginClip(rect);
            var localRect      = new Rect(0, 0, rect.width, rect.height);
            var texDragOffset  = mOffset;
            var texScale       = mScale;
            var texScaleOffset = new Vector2(
                localRect.width * (texScale - 1) * 0.5f,
                localRect.height * (texScale - 1) * 0.5f);
            var texOffset = texDragOffset - texScaleOffset;
            var texSize   = localRect.size * texScale;

            AtlasEditorUtil.DrawGrid(localRect);
            AtlasEditorUtil.DrawSprite(localRect, bin.main, bin.addition,
                                       new Rect(-texOffset.x / texSize.x, (texDragOffset.y + texScaleOffset.y) / texSize.y, localRect.width / texSize.x, localRect.height / texSize.y));
            int controlID = GUIUtility.GetControlID(FocusType.Passive);
            var eventType = Event.current.GetTypeForControl(controlID);

            switch (eventType)
            {
            case EventType.ScrollWheel:
            {
                if (localRect.Contains(Event.current.mousePosition))
                {
                    var scaleDelta = 15;
                    texScale      -= Event.current.delta.y / scaleDelta;
                    texScale       = Mathf.Max(texScale, 1);
                    texScaleOffset = new Vector2(localRect.width * (texScale - 1) * 0.5f,
                                                 localRect.height * (texScale - 1) * 0.5f);
                    texDragOffset.x = Mathf.Clamp(texDragOffset.x, -texScaleOffset.x, texScaleOffset.x);
                    texDragOffset.y = Mathf.Clamp(texDragOffset.y, -texScaleOffset.y, texScaleOffset.y);
                    Event.current.Use();
                }
                break;
            }

            case EventType.MouseDown:
            {
                var pos = GUIUtility.GetStateObject(typeof(List <int>), controlID) as List <int>;
                pos.Clear();
                pos.Add((int)Event.current.mousePosition.x);
                pos.Add((int)Event.current.mousePosition.y);
                GUIUtility.hotControl = controlID;
                break;
            }

            case EventType.MouseDrag:
            {
                if (GUIUtility.hotControl == controlID)
                {
                    var pos = GUIUtility.QueryStateObject(typeof(List <int>), controlID) as List <int>;
                    if (pos[0] <= localRect.width && pos[1] <= localRect.height)
                    {
                        texDragOffset.x += Event.current.delta.x;
                        texDragOffset.y += Event.current.delta.y;
                        texDragOffset.x  = Mathf.Clamp(texDragOffset.x, -texScaleOffset.x, texScaleOffset.x);
                        texDragOffset.y  = Mathf.Clamp(texDragOffset.y, -texScaleOffset.y, texScaleOffset.y);
                        Event.current.Use();
                    }
                }
                break;
            }

            case EventType.MouseUp:
            {
                if (GUIUtility.hotControl == controlID)
                {
                    var pos = GUIUtility.QueryStateObject(typeof(List <int>), controlID) as List <int>;
                    if (pos != null &&
                        Mathf.Abs(pos[0] - (int)Event.current.mousePosition.x) <= 1 &&
                        Mathf.Abs(pos[1] - (int)Event.current.mousePosition.y) <= 1)
                    {
                        var rPos = new Vector2(
                            (pos[0] - texOffset.x) / texSize.x,
                            (pos[1] - texOffset.y) / texSize.y
                            );
                        for (var i = 0; i < bin.sprites.Length; i++)
                        {
                            var sprite     = bin.sprites[i];
                            var spriteRect = sprite.rect;
                            var rRect      = new Rect(
                                spriteRect.x / bin.main.width,
                                (bin.main.height - spriteRect.y - spriteRect.height) / bin.main.height,
                                spriteRect.width / bin.main.width,
                                spriteRect.height / bin.main.height
                                );
                            if (rRect.Contains(rPos))
                            {
                                var index = new SpriteIndex(0, sprite.bin, i);
                                if (Event.current.button == 0)
                                {
                                    if (!mMultiSelectEnabled ||
                                        !Event.current.control)
                                    {
                                        selected.Clear();
                                        selected.Add(index);
                                    }
                                    else
                                    {
                                        if (selected.Any(s => s.bin == index.bin && s.sprite == index.sprite))
                                        {
                                            selected.RemoveAll(s => s.bin == index.bin && s.sprite == index.sprite);
                                        }
                                        else
                                        {
                                            selected.Add(index);
                                        }
                                    }
                                    GUI.FocusControl("");
                                    Event.current.Use();
                                }
                                break;
                            }
                        }
                    }
                    GUIUtility.hotControl = 0;
                }
                break;
            }
            }
            foreach (var index in selected)
            {
                if (atlas.bins[index.bin] == bin)
                {
                    var sprite     = bin.sprites[index.sprite];
                    var spriteRect = sprite.rect;
                    var rRect      = new Rect(
                        spriteRect.x / bin.main.width,
                        (bin.main.height - spriteRect.y - spriteRect.height) / bin.main.height,
                        spriteRect.width / bin.main.width,
                        spriteRect.height / bin.main.height
                        );
                    var tRect = new Rect(
                        rRect.x * texSize.x + texOffset.x,
                        rRect.y * texSize.y + texOffset.y,
                        rRect.width * texSize.x,
                        rRect.height * texSize.y
                        );
                    Handles.color = Color.green;
                    Handles.DrawPolyLine(new Vector3[] {
                        new Vector3(tRect.x, tRect.y, 0),
                        new Vector3(tRect.xMax, tRect.y, 0),
                        new Vector3(tRect.xMax, tRect.yMax, 0),
                        new Vector3(tRect.x, tRect.yMax, 0),
                        new Vector3(tRect.x, tRect.y, 0)
                    });
                    Handles.color = Color.white;
                }
            }
            GUI.EndClip();
            mOffset = texDragOffset;
            mScale  = texScale;
        }
예제 #2
0
        private void DrawSpriteList()
        {
            var rect      = new Rect(mVSplit + 5, 20, position.width - mVSplit - 5, position.height - 20);
            var titleRect = new Rect(rect.x - 5, rect.y, rect.width + 5, EditorStyles.toolbar.fixedHeight);

            AtlasEditorUtil.TitleBar(titleRect, new GUIContent("Sprite"));
            var padding     = new Vector2(20, 20);
            var itemSize    = new Vector2(100, 120);
            var itemSpace   = new Vector2(20, 20);
            var columns     = Mathf.Max(Mathf.FloorToInt((titleRect.width - padding.x) / (itemSize.x + itemSpace.x)), 1);
            var rows        = Mathf.CeilToInt((float)(mFilter.Length + 1) / columns);
            var viewRect    = new Rect(0, 0, titleRect.width, position.height - titleRect.y - titleRect.height);
            var contentRect = new Rect(rect.x, titleRect.y + titleRect.height, viewRect.width, padding.y + Mathf.Max((itemSize.y + itemSpace.y) * rows, viewRect.height));

            GUI.BeginGroup(contentRect);
            var controlId = GUIUtility.GetControlID(FocusType.Passive);
            var eventType = Event.current.GetTypeForControl(controlId);
            var index     = 0;
            var count     = Mathf.CeilToInt(viewRect.height / (itemSize.y + itemSpace.y)) * columns;

            count = Mathf.Min(mFilter.Length + 1, count);
            for (int i = 0; i < count; i++)
            {
                var clicked = false;
                if (i == 0)
                {
                    var previewRect = new Rect(padding.x, padding.y, itemSize.x, 100);
                    AtlasEditorUtil.DrawGrid(previewRect);
                    var selectedRect = new Rect(previewRect.x, previewRect.y + previewRect.height + 2, previewRect.width, 18);
                    if (selectedSprite == null)
                    {
                        EditorGUI.DrawRect(selectedRect, ColorSelected);
                    }
                    var labelRect = new Rect(selectedRect.x, selectedRect.y, selectedRect.width, selectedRect.height);
                    EditorGUI.LabelField(labelRect, "None", GetSpritItemLabelStyle());
                    var clickRect = new Rect(previewRect.x, previewRect.y, previewRect.width, itemSize.y);
                    if (eventType == EventType.MouseDown &&
                        clickRect.Contains(Event.current.mousePosition))
                    {
                        selectedSprite = null;
                        clicked        = true;
                        Event.current.Use();
                    }
                    index += 1;
                }
                else
                {
                    var       spriteIndex = mFilter[i - 1];
                    AtlasRaw  atlas;
                    BinRaw    bin;
                    SpriteRaw sprite;
                    if (mCache.Fetch(spriteIndex, out atlas, out bin, out sprite))
                    {
                        var row         = index / columns;
                        var column      = index % columns;
                        var previewRect = new Rect(
                            padding.x + column * (itemSize.x + itemSpace.x),
                            padding.y + row * (itemSize.y + itemSpace.y),
                            itemSize.x, 100);
                        AtlasEditorUtil.DrawSpriteInRect(bin.main, bin.addition, sprite, previewRect, Vector2.zero);
                        var selectedRect = new Rect(previewRect.x, previewRect.y + previewRect.height + 2, previewRect.width, 18);
                        if (spriteIndex.Equals(selectedSprite))
                        {
                            EditorGUI.DrawRect(selectedRect, ColorSelected);
                        }
                        var labelRect = new Rect(selectedRect.x, selectedRect.y, selectedRect.width, selectedRect.height);
                        EditorGUI.LabelField(labelRect, sprite.name, GetSpritItemLabelStyle());
                        var clickRect = new Rect(previewRect.x, previewRect.y, previewRect.width, itemSize.y);
                        if (eventType == EventType.MouseDown &&
                            clickRect.Contains(Event.current.mousePosition))
                        {
                            selectedSprite = new SpriteIndex(spriteIndex.atlas, spriteIndex.bin, spriteIndex.sprite);
                            clicked        = true;
                            Event.current.Use();
                        }
                        index += 1;
                    }
                }
                if (clicked && Event.current.clickCount == 2)
                {
                    MarkCloseWindow();
                }
            }
            var countLabel = new GUIContent((count - 1) + "/" + mFilter.Length);
            var countSize  = EditorStyles.miniLabel.CalcSize(countLabel);
            var countRect  = new Rect(viewRect.xMax - countSize.x - 10, viewRect.yMax - countSize.y, countSize.x, countSize.y);

            GUI.Label(countRect, countLabel, EditorStyles.miniLabel);
            GUI.EndGroup();
        }