public override bool Execute(TimelineWindow.TimelineState state, TrackAsset[] tracks)
 {
     Clipboard.AddDataCollection(from x in tracks
                                 select x);
     return(true);
 }
예제 #2
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 public override bool Execute(TimelineWindow.TimelineState state, TimelineClip[] clips)
 {
     Clipboard.AddDataCollection(from x in clips
                                 select EditorItemFactory.GetEditorClip(x));
     return(true);
 }
예제 #3
0
 public override bool Execute(TimelineWindow.TimelineState state, TimelineMarker[] markers)
 {
     Clipboard.AddDataCollection(from x in markers
                                 select EditorItemFactory.GetEditorMarker(x));
     return(true);
 }