GetTexturesForAtlas() 개인적인 메소드

private GetTexturesForAtlas ( string atlasName ) : UnityEngine.Texture2D[]
atlasName string
리턴 UnityEngine.Texture2D[]
예제 #1
0
 private void RefreshState()
 {
     string[] atlasNames = Packer.atlasNames;
     if (!((IEnumerable <string>)atlasNames).SequenceEqual <string>((IEnumerable <string>) this.m_AtlasNames))
     {
         if (atlasNames.Length == 0)
         {
             this.Reset();
             return;
         }
         this.OnAtlasNameListChanged();
     }
     if (this.m_AtlasNames.Length == 0)
     {
         this.SetNewTexture((Texture2D)null);
     }
     else
     {
         if (this.m_SelectedAtlas >= this.m_AtlasNames.Length)
         {
             this.m_SelectedAtlas = 0;
         }
         string      atlasName         = this.m_AtlasNames[this.m_SelectedAtlas];
         Texture2D[] texturesForAtlas1 = Packer.GetTexturesForAtlas(atlasName);
         if (this.m_SelectedPage >= texturesForAtlas1.Length)
         {
             this.m_SelectedPage = 0;
         }
         this.SetNewTexture(texturesForAtlas1[this.m_SelectedPage]);
         Texture2D[] texturesForAtlas2 = Packer.GetAlphaTexturesForAtlas(atlasName);
         this.SetAlphaTextureOverride(this.m_SelectedPage >= texturesForAtlas2.Length ? (Texture2D)null : texturesForAtlas2[this.m_SelectedPage]);
     }
 }
예제 #2
0
        private void RefreshState()
        {
            string[] atlasNames = Packer.atlasNames;
            if (!atlasNames.SequenceEqual(this.m_AtlasNames))
            {
                if (atlasNames.Length == 0)
                {
                    this.Reset();
                    return;
                }
                this.OnAtlasNameListChanged();
            }
            if (this.m_AtlasNames.Length == 0)
            {
                base.SetNewTexture(null);
                return;
            }
            if (this.m_SelectedAtlas >= this.m_AtlasNames.Length)
            {
                this.m_SelectedAtlas = 0;
            }
            string atlasName = this.m_AtlasNames[this.m_SelectedAtlas];

            Texture2D[] texturesForAtlas = Packer.GetTexturesForAtlas(atlasName);
            if (this.m_SelectedPage >= texturesForAtlas.Length)
            {
                this.m_SelectedPage = 0;
            }
            base.SetNewTexture(texturesForAtlas[this.m_SelectedPage]);
        }
예제 #3
0
        private void OnSelectionChange()
        {
            if (Selection.activeObject == null)
            {
                return;
            }
            Sprite sprite = Selection.activeObject as Sprite;

            if (sprite != this.m_SelectedSprite)
            {
                if (sprite != null)
                {
                    string    selAtlasName;
                    Texture2D selAtlasTexture;
                    Packer.GetAtlasDataForSprite(sprite, out selAtlasName, out selAtlasTexture);
                    int num = this.m_AtlasNames.ToList <string>().FindIndex((string s) => selAtlasName == s);
                    if (num == -1)
                    {
                        return;
                    }
                    int num2 = Packer.GetTexturesForAtlas(selAtlasName).ToList <Texture2D>().FindIndex((Texture2D t) => selAtlasTexture == t);
                    if (num2 == -1)
                    {
                        return;
                    }
                    this.m_SelectedAtlas = num;
                    this.m_SelectedPage  = num2;
                    this.RefreshAtlasPageList();
                }
                this.m_SelectedSprite = sprite;
                base.Repaint();
            }
        }
        private void RefreshState()
        {
            // Check if atlas name list changed
            string[] atlasNames = Packer.atlasNames;
            if (!atlasNames.SequenceEqual(m_AtlasNames))
            {
                if (atlasNames.Length == 0)
                {
                    Reset();
                    return;
                }
                else
                {
                    OnAtlasNameListChanged();
                }
            }

            if (m_AtlasNames.Length == 0)
            {
                SetNewTexture(null);
                return;
            }

            // Validate selections
            if (m_SelectedAtlas >= m_AtlasNames.Length)
            {
                m_SelectedAtlas = 0;
            }
            string curAtlasName = m_AtlasNames[m_SelectedAtlas];

            Texture2D[] textures = Packer.GetTexturesForAtlas(curAtlasName);
            if (m_SelectedPage >= textures.Length)
            {
                m_SelectedPage = 0;
            }

            SetNewTexture(textures[m_SelectedPage]);

            // check if the atlas has alpha as an external texture (as in ETC1 atlases with alpha)
            Texture2D[] alphaTextures        = Packer.GetAlphaTexturesForAtlas(curAtlasName);
            Texture2D   selectedAlphaTexture = (m_SelectedPage < alphaTextures.Length) ? alphaTextures[m_SelectedPage] : null;

            SetAlphaTextureOverride(selectedAlphaTexture);
        }
예제 #5
0
 private void RefreshAtlasPageList()
 {
     if (this.m_AtlasNames.Length > 0)
     {
         Texture2D[] texturesForAtlas = Packer.GetTexturesForAtlas(this.m_AtlasNames[this.m_SelectedAtlas]);
         this.m_PageNames = new string[texturesForAtlas.Length];
         for (int index = 0; index < texturesForAtlas.Length; ++index)
         {
             this.m_PageNames[index] = string.Format("Page {0}", (object)(index + 1));
         }
     }
     else
     {
         this.m_PageNames = PackerWindow.s_PageNamesEmpty;
     }
     if (this.m_SelectedPage < this.m_PageNames.Length)
     {
         return;
     }
     this.m_SelectedPage = 0;
 }
예제 #6
0
 private void RefreshAtlasPageList()
 {
     if (this.m_AtlasNames.Length > 0)
     {
         string      atlasName        = this.m_AtlasNames[this.m_SelectedAtlas];
         Texture2D[] texturesForAtlas = Packer.GetTexturesForAtlas(atlasName);
         this.m_PageNames = new string[texturesForAtlas.Length];
         for (int i = 0; i < texturesForAtlas.Length; i++)
         {
             this.m_PageNames[i] = string.Format("Page {0}", i + 1);
         }
     }
     else
     {
         this.m_PageNames = PackerWindow.s_PageNamesEmpty;
     }
     if (this.m_SelectedPage >= this.m_PageNames.Length)
     {
         this.m_SelectedPage = 0;
     }
 }
예제 #7
0
        private void OnSelectionChange()
        {
            if (Selection.activeObject == (UnityEngine.Object)null)
            {
                return;
            }
            Sprite activeObject = Selection.activeObject as Sprite;

            if (!((UnityEngine.Object)activeObject != (UnityEngine.Object) this.m_SelectedSprite))
            {
                return;
            }
            if ((UnityEngine.Object)activeObject != (UnityEngine.Object)null)
            {
                // ISSUE: object of a compiler-generated type is created
                // ISSUE: variable of a compiler-generated type
                PackerWindow.\u003COnSelectionChange\u003Ec__AnonStoreyB5 changeCAnonStoreyB5 = new PackerWindow.\u003COnSelectionChange\u003Ec__AnonStoreyB5();
                // ISSUE: reference to a compiler-generated field
                // ISSUE: reference to a compiler-generated field
                Packer.GetAtlasDataForSprite(activeObject, out changeCAnonStoreyB5.selAtlasName, out changeCAnonStoreyB5.selAtlasTexture);
                // ISSUE: reference to a compiler-generated method
                int index1 = ((IEnumerable <string>) this.m_AtlasNames).ToList <string>().FindIndex(new Predicate <string>(changeCAnonStoreyB5.\u003C\u003Em__219));
                if (index1 == -1)
                {
                    return;
                }
                // ISSUE: reference to a compiler-generated field
                // ISSUE: reference to a compiler-generated method
                int index2 = ((IEnumerable <Texture2D>)Packer.GetTexturesForAtlas(changeCAnonStoreyB5.selAtlasName)).ToList <Texture2D>().FindIndex(new Predicate <Texture2D>(changeCAnonStoreyB5.\u003C\u003Em__21A));
                if (index2 == -1)
                {
                    return;
                }
                this.m_SelectedAtlas = index1;
                this.m_SelectedPage  = index2;
                this.RefreshAtlasPageList();
            }
            this.m_SelectedSprite = activeObject;
            this.Repaint();
        }
        void OnSelectionChange()
        {
            if (Selection.activeObject == null)
            {
                return;
            }

            Sprite selectedSprite = Selection.activeObject as Sprite;

            if (selectedSprite != m_SelectedSprite)
            {
                if (selectedSprite != null)
                {
                    string    selAtlasName;
                    Texture2D selAtlasTexture;
                    Packer.GetAtlasDataForSprite(selectedSprite, out selAtlasName, out selAtlasTexture);

                    int selAtlasIndex = m_AtlasNames.ToList().FindIndex(delegate(string s) { return(selAtlasName == s); });
                    if (selAtlasIndex == -1)
                    {
                        return;
                    }
                    int selAtlasPage = Packer.GetTexturesForAtlas(selAtlasName).ToList().FindIndex(delegate(Texture2D t) { return(selAtlasTexture == t); });
                    if (selAtlasPage == -1)
                    {
                        return;
                    }

                    m_SelectedAtlas = selAtlasIndex;
                    m_SelectedPage  = selAtlasPage;
                    RefreshAtlasPageList();
                }

                m_SelectedSprite = selectedSprite;

                Repaint();
            }
        }
        private void RefreshAtlasPageList()
        {
            if (m_AtlasNames.Length > 0)
            {
                string      atlas    = m_AtlasNames[m_SelectedAtlas];
                Texture2D[] textures = Packer.GetTexturesForAtlas(atlas);
                m_PageNames = new string[textures.Length];
                for (int i = 0; i < textures.Length; ++i)
                {
                    m_PageNames[i] = string.Format(PackerWindowStyle.pageContentLabel.text, i + 1);
                }
            }
            else
            {
                m_PageNames = s_PageNamesEmpty;
            }

            // Validate
            if (m_SelectedPage >= m_PageNames.Length)
            {
                m_SelectedPage = 0;
            }
        }