public override void FindProperties(MaterialProperty[] properties) { base.FindProperties(properties); litProperties = new LitGUI.LitProperties(properties); settingQualityLevelProp = BaseShaderGUI.FindProperty("_SettingQualityLevel", properties, false); emissionEdgeProp = FindProperty("_EmissionEdge", properties, false); emissionEdgeWidthProp = FindProperty("_EmissionEdgeWidth", properties, false); editMoreOptionsProp = FindProperty("_EditMoreOptions", properties, false); zwriteProp = FindProperty("_ZWrite", properties, false); extraPassMaskProp = FindProperty("_ExtraPassMask", properties, false); outlineNoFitProp = FindProperty("_OutlineNoFit", properties, false); outlineLerpNVProp = FindProperty("_OutlineLerpNV", properties, false); outlineColorProp = FindProperty("_OutlineColor", properties, false); outlineWidthProp = FindProperty("_OutlineWidth", properties, false); outlineZPostionInCameraProp = FindProperty("_OutlineZPostionInCamera", properties, false); outlineStencilIDProp = FindProperty("_OutlineStencilID", properties, false); }
// collect properties from the material properties public override void FindProperties(MaterialProperty[] properties) { base.FindProperties(properties); litProperties = new LitGUI.LitProperties(properties); tessellationProperties = new TessellationGUI.TessellationProperties(properties); }
// collect properties from the material properties public override void FindProperties(MaterialProperty[] properties) { base.FindProperties(properties); litProperties = new LitGUI.LitProperties(properties); id = BaseShaderGUI.FindProperty("_Id", properties); }
// collect properties from the material properties public override void FindProperties(MaterialProperty[] properties) { base.FindProperties(properties); litProperties = new LitGUI.LitProperties(properties); litDetailProperties = new LitDetailGUI.LitProperties(properties); }
// collect properties from the material properties public override void FindProperties(MaterialProperty[] properties) { base.FindProperties(properties); litProperties = new LitGUI.LitProperties(properties); knitwearProperties = new KnitwearGUI.KnitwearProperties(properties); }
public override void FindProperties(MaterialProperty[] properties) { base.FindProperties(properties); litProperties = new LitGUI.LitProperties(properties); particleProps = new ParticleGUI.ParticleProperties(properties); }
// collect properties from the material properties public override void FindProperties(MaterialProperty[] properties) { base.FindProperties(properties); litProperties = new LitGUI.LitProperties(properties); iridescenceProperties = new IridescenceGUI.IridescenceProperties(properties); }
// collect properties from the material properties public override void FindProperties(MaterialProperty[] properties) { base.FindProperties(properties); litProperties = new LitGUI.LitProperties(properties); extrudeProperties = new ExtrudeGUI.ExtrudeProperties(properties); }
// collect properties from the material properties public override void FindProperties(MaterialProperty[] properties) { base.FindProperties(properties); litProperties = new LitGUI.LitProperties(properties); lcdProperties = new LCDDisplayGUI.LCDDisplayProperties(properties); }
// collect properties from the material properties public override void FindProperties(MaterialProperty[] properties) { base.FindProperties(properties); litProperties = new LitGUI.LitProperties(properties); wireframeProperties = new WireframeGUI.WireframeProperties(properties); }