예제 #1
0
 public override void DrawSurfaceInputs(Material material)
 {
     base.DrawSurfaceInputs(material);
     BakedLitGUI.Inputs(shadingModelProperties, materialEditor);
     DrawEmissionProperties(material, true);
 }
예제 #2
0
 // material main surface inputs
 public override void DrawSurfaceInputs(Material material)
 {
     base.DrawSurfaceInputs(material);
     BakedLitGUI.Inputs(shadingModelProperties, materialEditor);
     DrawTileOffset(materialEditor, baseMapProp);
 }