private void OnDestroy() { EditorToolManager.Remove(this); ToolManager.activeToolChanged -= HandleActivation; UnregisterCallbacks(); }
protected void DoOpenEndedInspector <U>(SerializedProperty isOpenEndedProperty) where U : PathEditorTool <T> { serializedObject.Update(); using (var check = new EditorGUI.ChangeCheckScope()) { EditorGUILayout.PropertyField(isOpenEndedProperty); if (check.changed) { if (EditorToolManager.IsActiveTool <U>() && EditorToolManager.IsAvailable <U>()) { var paths = EditorToolManager.GetEditorTool <U>().paths; foreach (var path in paths) { path.undoObject.RegisterUndo("Set Open Ended"); path.isOpenEnded = isOpenEndedProperty.boolValue; } } } } serializedObject.ApplyModifiedProperties(); }
protected void DoSnappingInspector <U>() where U : PathEditorTool <T> { if (EditorToolManager.IsActiveTool <U>() && EditorToolManager.IsAvailable <U>()) { var tool = EditorToolManager.GetEditorTool <U>(); tool.enableSnapping = EditorGUILayout.Toggle(Contents.snappingLabel, tool.enableSnapping); } }
private void OnEnable() { m_IsActive = false; EditorToolManager.Add(this); SetupRectSelector(); HandleActivation(); ToolManager.activeToolChanged += HandleActivation; }
protected void DoEditButton <U>(GUIContent icon, string label) where U : PathEditorTool <T> { const float kButtonWidth = 33; const float kButtonHeight = 23; const float k_SpaceBetweenLabelAndButton = 5; var buttonStyle = new GUIStyle("EditModeSingleButton"); var rect = EditorGUILayout.GetControlRect(true, kButtonHeight, buttonStyle); var buttonRect = new Rect(rect.xMin + EditorGUIUtility.labelWidth, rect.yMin, kButtonWidth, kButtonHeight); var labelContent = new GUIContent(label); var labelSize = GUI.skin.label.CalcSize(labelContent); var labelRect = new Rect( buttonRect.xMax + k_SpaceBetweenLabelAndButton, rect.yMin + (rect.height - labelSize.y) * .5f, labelSize.x, rect.height); using (new EditorGUI.DisabledGroupScope(!EditorToolManager.IsAvailable <U>())) { using (var check = new EditorGUI.ChangeCheckScope()) { var isActive = GUI.Toggle(buttonRect, EditorToolManager.IsActiveTool <U>(), icon, buttonStyle); GUI.Label(labelRect, label); if (check.changed) { if (isActive) { ToolManager.SetActiveTool <U>(); } else { ToolManager.RestorePreviousTool(); } } } } }
protected void DoPathInspector <U>() where U : PathEditorTool <T> { if (EditorToolManager.IsActiveTool <U>() && EditorToolManager.IsAvailable <U>()) { var paths = EditorToolManager.GetEditorTool <U>().paths; CreateCachedEditor(paths, null, ref m_CachedEditor); if (m_CachedEditor == null) //Needed to avoid a nullref on exiting playmode { return; } using (var check = new EditorGUI.ChangeCheckScope()) { m_CachedEditor.OnInspectorGUI(); if (check.changed) { EditorToolManager.GetEditorTool <U>().SetShapes(); } } } }